Move reset logic to YGNode::reset()
Summary: @public Moving logic from free C functions to the C++ layer. This will allow us to get rid of the dangerous copy / move assignment operators of `YGNode`. Reviewed By: SidharthGuglani Differential Revision: D14241564 fbshipit-source-id: aae9f2a7ffd23bb839f1747e4a0694578bae86ae
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@@ -571,3 +571,22 @@ bool YGNode::isLayoutTreeEqualToNode(const YGNode& node) const {
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}
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return isLayoutTreeEqual;
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}
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void YGNode::reset() {
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YGAssertWithNode(
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this,
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children_.size() == 0,
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"Cannot reset a node which still has children attached");
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YGAssertWithNode(
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this, owner_ == nullptr, "Cannot reset a node still attached to a owner");
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clearChildren();
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auto config = getConfig();
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*this = YGNode{};
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if (config->useWebDefaults) {
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setStyleFlexDirection(YGFlexDirectionRow);
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setStyleAlignContent(YGAlignStretch);
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}
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setConfig(config);
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}
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