Fix wrapAssembly extensions not getting rewritten
This commit is contained in:
316
javascript/src/wrapAssembly.ts
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316
javascript/src/wrapAssembly.ts
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/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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// @ts-nocheck
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import {Unit, Direction} from './generated/YGEnums.ts';
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import YGEnums from './generated/YGEnums.ts';
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import type {
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Align,
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Display,
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Edge,
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Errata,
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ExperimentalFeature,
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FlexDirection,
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Gutter,
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Justify,
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MeasureMode,
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Overflow,
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PositionType,
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Wrap,
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} from './generated/YGEnums';
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type Layout = {
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left: number;
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right: number;
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top: number;
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bottom: number;
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width: number;
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height: number;
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};
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type Size = {
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width: number;
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height: number;
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};
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type Value = {
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unit: Unit;
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value: number;
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};
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export type Config = {
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free(): void;
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isExperimentalFeatureEnabled(feature: ExperimentalFeature): boolean;
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setExperimentalFeatureEnabled(
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feature: ExperimentalFeature,
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enabled: boolean,
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): void;
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setPointScaleFactor(factor: number): void;
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getErrata(): Errata;
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setErrata(errata: Errata): void;
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useWebDefaults(): boolean;
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setUseWebDefaults(useWebDefaults: boolean): void;
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};
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export type DirtiedFunction = (node: Node) => void;
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export type MeasureFunction = (
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width: number,
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widthMode: MeasureMode,
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height: number,
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heightMode: MeasureMode,
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) => Size;
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export type Node = {
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calculateLayout(
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width?: number | 'auto',
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height?: number | 'auto',
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direction?: Direction,
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): void;
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copyStyle(node: Node): void;
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free(): void;
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freeRecursive(): void;
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getAlignContent(): Align;
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getAlignItems(): Align;
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getAlignSelf(): Align;
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getAspectRatio(): number;
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getBorder(edge: Edge): number;
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getChild(index: number): Node;
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getChildCount(): number;
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getComputedBorder(edge: Edge): number;
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getComputedBottom(): number;
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getComputedHeight(): number;
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getComputedLayout(): Layout;
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getComputedLeft(): number;
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getComputedMargin(edge: Edge): number;
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getComputedPadding(edge: Edge): number;
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getComputedRight(): number;
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getComputedTop(): number;
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getComputedWidth(): number;
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getDisplay(): Display;
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getFlexBasis(): Value;
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getFlexDirection(): FlexDirection;
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getFlexGrow(): number;
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getFlexShrink(): number;
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getFlexWrap(): Wrap;
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getHeight(): Value;
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getJustifyContent(): Justify;
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getGap(gutter: Gutter): Value;
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getMargin(edge: Edge): Value;
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getMaxHeight(): Value;
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getMaxWidth(): Value;
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getMinHeight(): Value;
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getMinWidth(): Value;
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getOverflow(): Overflow;
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getPadding(edge: Edge): Value;
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getParent(): Node | null;
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getPosition(edge: Edge): Value;
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getPositionType(): PositionType;
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getWidth(): Value;
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insertChild(child: Node, index: number): void;
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isDirty(): boolean;
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isReferenceBaseline(): boolean;
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markDirty(): void;
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removeChild(child: Node): void;
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reset(): void;
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setAlignContent(alignContent: Align): void;
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setAlignItems(alignItems: Align): void;
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setAlignSelf(alignSelf: Align): void;
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setAspectRatio(aspectRatio: number): void;
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setBorder(edge: Edge, borderWidth: number): void;
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setDisplay(display: Display): void;
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setFlex(flex: number): void;
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setFlexBasis(flexBasis: number | 'auto' | `${number}%`): void;
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setFlexBasisPercent(flexBasis: number): void;
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setFlexBasisAuto(): void;
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setFlexDirection(flexDirection: FlexDirection): void;
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setFlexGrow(flexGrow: number): void;
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setFlexShrink(flexShrink: number): void;
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setFlexWrap(flexWrap: Wrap): void;
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setHeight(height: number | 'auto' | `${number}%`): void;
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setIsReferenceBaseline(isReferenceBaseline: boolean): void;
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setHeightAuto(): void;
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setHeightPercent(height: number): void;
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setJustifyContent(justifyContent: Justify): void;
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setGap(gutter: Gutter, gapLength: number): Value;
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setMargin(edge: Edge, margin: number | 'auto' | `${number}%`): void;
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setMarginAuto(edge: Edge): void;
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setMarginPercent(edge: Edge, margin: number): void;
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setMaxHeight(maxHeight: number | `${number}%`): void;
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setMaxHeightPercent(maxHeight: number): void;
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setMaxWidth(maxWidth: number | `${number}%`): void;
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setMaxWidthPercent(maxWidth: number): void;
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setDirtiedFunc(dirtiedFunc: DirtiedFunction | null): void;
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setMeasureFunc(measureFunc: MeasureFunction | null): void;
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setMinHeight(minHeight: number | `${number}%`): void;
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setMinHeightPercent(minHeight: number): void;
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setMinWidth(minWidth: number | `${number}%`): void;
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setMinWidthPercent(minWidth: number): void;
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setOverflow(overflow: Overflow): void;
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setPadding(edge: Edge, padding: number | `${number}%`): void;
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setPaddingPercent(edge: Edge, padding: number): void;
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setPosition(edge: Edge, position: number | `${number}%`): void;
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setPositionPercent(edge: Edge, position: number): void;
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setPositionType(positionType: PositionType): void;
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setWidth(width: number | 'auto' | `${number}%`): void;
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setWidthAuto(): void;
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setWidthPercent(width: number): void;
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unsetDirtiedFunc(): void;
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unsetMeasureFunc(): void;
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};
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export type Yoga = {
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Config: {
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create(): Config;
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destroy(config: Config): void;
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};
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Node: {
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create(config?: Config): Node;
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createDefault(): Node;
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createWithConfig(config: Config): Node;
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destroy(node: Node): void;
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};
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} & typeof YGEnums;
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export default function wrapAssembly(lib: unknown): Yoga {
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function patch(prototype, name, fn) {
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const original = prototype[name];
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prototype[name] = function (...args) {
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return fn.call(this, original, ...args);
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};
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}
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for (const fnName of [
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'setPosition',
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'setMargin',
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'setFlexBasis',
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'setWidth',
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'setHeight',
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'setMinWidth',
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'setMinHeight',
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'setMaxWidth',
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'setMaxHeight',
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'setPadding',
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]) {
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const methods = {
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[Unit.Point]: lib.Node.prototype[fnName],
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[Unit.Percent]: lib.Node.prototype[`${fnName}Percent`],
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[Unit.Auto]: lib.Node.prototype[`${fnName}Auto`],
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};
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patch(lib.Node.prototype, fnName, function (original, ...args) {
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// We patch all these functions to add support for the following calls:
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// .setWidth(100) / .setWidth("100%") / .setWidth(.getWidth()) / .setWidth("auto")
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const value = args.pop();
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let unit, asNumber;
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if (value === 'auto') {
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unit = Unit.Auto;
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asNumber = undefined;
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} else if (typeof value === 'object') {
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unit = value.unit;
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asNumber = value.valueOf();
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} else {
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unit =
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typeof value === 'string' && value.endsWith('%')
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? Unit.Percent
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: Unit.Point;
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asNumber = parseFloat(value);
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if (!Number.isNaN(value) && Number.isNaN(asNumber)) {
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throw new Error(`Invalid value ${value} for ${fnName}`);
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}
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}
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if (!methods[unit])
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throw new Error(
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`Failed to execute "${fnName}": Unsupported unit '${value}'`,
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);
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if (asNumber !== undefined) {
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return methods[unit].call(this, ...args, asNumber);
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} else {
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return methods[unit].call(this, ...args);
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}
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});
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}
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function wrapMeasureFunction(measureFunction) {
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return lib.MeasureCallback.implement({
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measure: (...args) => {
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const {width, height} = measureFunction(...args);
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return {
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width: width ?? NaN,
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height: height ?? NaN,
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};
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},
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});
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}
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patch(lib.Node.prototype, 'setMeasureFunc', function (original, measureFunc) {
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// This patch is just a convenience patch, since it helps write more
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// idiomatic source code (such as .setMeasureFunc(null))
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if (measureFunc) {
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return original.call(this, wrapMeasureFunction(measureFunc));
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} else {
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return this.unsetMeasureFunc();
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}
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});
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function wrapDirtiedFunc(dirtiedFunction) {
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return lib.DirtiedCallback.implement({dirtied: dirtiedFunction});
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}
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patch(lib.Node.prototype, 'setDirtiedFunc', function (original, dirtiedFunc) {
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original.call(this, wrapDirtiedFunc(dirtiedFunc));
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});
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patch(lib.Config.prototype, 'free', function () {
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// Since we handle the memory allocation ourselves (via lib.Config.create),
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// we also need to handle the deallocation
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lib.Config.destroy(this);
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});
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patch(lib.Node, 'create', (_, config) => {
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// We decide the constructor we want to call depending on the parameters
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return config
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? lib.Node.createWithConfig(config)
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: lib.Node.createDefault();
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});
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patch(lib.Node.prototype, 'free', function () {
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// Since we handle the memory allocation ourselves (via lib.Node.create),
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// we also need to handle the deallocation
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lib.Node.destroy(this);
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});
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patch(lib.Node.prototype, 'freeRecursive', function () {
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for (let t = 0, T = this.getChildCount(); t < T; ++t) {
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this.getChild(0).freeRecursive();
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}
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this.free();
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});
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patch(
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lib.Node.prototype,
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'calculateLayout',
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function (original, width = NaN, height = NaN, direction = Direction.LTR) {
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// Just a small patch to add support for the function default parameters
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return original.call(this, width, height, direction);
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},
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);
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return {
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Config: lib.Config,
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Node: lib.Node,
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...YGEnums,
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};
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}
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