Copy fbjni library from react-native
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132
lib/fb/jni/Environment.cpp
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132
lib/fb/jni/Environment.cpp
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/*
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include <pthread.h>
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#include <fb/log.h>
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#include <fb/StaticInitialized.h>
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#include <fb/ThreadLocal.h>
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#include <fb/Environment.h>
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#include <fb/fbjni/CoreClasses.h>
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#include <fb/fbjni/NativeRunnable.h>
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#include <functional>
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namespace facebook {
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namespace jni {
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namespace {
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StaticInitialized<ThreadLocal<JNIEnv>> g_env;
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JavaVM* g_vm = nullptr;
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struct JThreadScopeSupport : JavaClass<JThreadScopeSupport> {
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static auto constexpr kJavaDescriptor = "Lcom/facebook/jni/ThreadScopeSupport;";
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// These reinterpret_casts are a totally dangerous pattern. Don't use them. Use HybridData instead.
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static void runStdFunction(std::function<void()>&& func) {
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static auto method = javaClassStatic()->getStaticMethod<void(jlong)>("runStdFunction");
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method(javaClassStatic(), reinterpret_cast<jlong>(&func));
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}
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static void runStdFunctionImpl(alias_ref<JClass>, jlong ptr) {
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(*reinterpret_cast<std::function<void()>*>(ptr))();
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}
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static void OnLoad() {
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// We need the javaClassStatic so that the class lookup is cached and that
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// runStdFunction can be called from a ThreadScope-attached thread.
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javaClassStatic()->registerNatives({
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makeNativeMethod("runStdFunctionImpl", runStdFunctionImpl),
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});
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}
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};
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}
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/* static */
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JNIEnv* Environment::current() {
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JNIEnv* env = g_env->get();
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if ((env == nullptr) && (g_vm != nullptr)) {
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if (g_vm->GetEnv((void**) &env, JNI_VERSION_1_6) != JNI_OK) {
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FBLOGE("Error retrieving JNI Environment, thread is probably not attached to JVM");
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// TODO(cjhopman): This should throw an exception.
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env = nullptr;
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} else {
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g_env->reset(env);
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}
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}
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return env;
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}
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/* static */
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void Environment::detachCurrentThread() {
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auto env = g_env->get();
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if (env) {
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FBASSERT(g_vm);
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g_vm->DetachCurrentThread();
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g_env->reset();
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}
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}
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struct EnvironmentInitializer {
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EnvironmentInitializer(JavaVM* vm) {
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FBASSERT(!g_vm);
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FBASSERT(vm);
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g_vm = vm;
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g_env.initialize([] (void*) {});
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}
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};
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/* static */
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void Environment::initialize(JavaVM* vm) {
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static EnvironmentInitializer init(vm);
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}
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/* static */
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JNIEnv* Environment::ensureCurrentThreadIsAttached() {
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auto env = g_env->get();
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if (!env) {
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FBASSERT(g_vm);
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g_vm->AttachCurrentThread(&env, nullptr);
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g_env->reset(env);
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}
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return env;
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}
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ThreadScope::ThreadScope()
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: attachedWithThisScope_(false) {
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JNIEnv* env = nullptr;
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if (g_vm->GetEnv((void**) &env, JNI_VERSION_1_6) != JNI_EDETACHED) {
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return;
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}
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env = facebook::jni::Environment::ensureCurrentThreadIsAttached();
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FBASSERT(env);
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attachedWithThisScope_ = true;
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}
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ThreadScope::~ThreadScope() {
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if (attachedWithThisScope_) {
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Environment::detachCurrentThread();
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}
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}
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/* static */
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void ThreadScope::OnLoad() {
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// These classes are required for ScopeWithClassLoader. Ensure they are looked up when loading.
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JThreadScopeSupport::OnLoad();
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}
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/* static */
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void ThreadScope::WithClassLoader(std::function<void()>&& runnable) {
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// TODO(cjhopman): If the classloader is already available in this scope, we
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// shouldn't have to jump through java.
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ThreadScope ts;
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JThreadScopeSupport::runStdFunction(std::move(runnable));
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}
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} }
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