Fix diffing algorithm for reattaching views.
Summary: There is a bug currently where we don't traverse the entire tree to detect view hierarchy changes. Currently, if you had a hierachy like this: ``` container = UIView container.subviews = @[subview1, subview2]; subview1.subviews = @[sub11, sub12, sub13]; subview2.subviews = @[sub21, sub22, sub23]; ``` and then modified via: ``` subview2.subviews = @[newView1, newView2, newView3]; ``` our algorithm wouldn't identify that we had new views that needed their layout calculated, and would cause a crash later on. Reviewed By: emilsjolander Differential Revision: D4357662 fbshipit-source-id: 2f61f213c5f1a62948a653f3b1fa3d874c5075f7
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7ec3607446
@@ -289,4 +289,58 @@
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XCTAssertFalse(view.yg_isLeaf);
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}
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- (void)testThatWeCorrectlyAttachNestedViews
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{
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UIView *container = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 50)];
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[container yg_setUsesYoga:YES];
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[container yg_setFlexDirection:YGFlexDirectionColumn];
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UIView *subview1 = [[UIView alloc] initWithFrame:CGRectZero];
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[subview1 yg_setUsesYoga:YES];
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[subview1 yg_setWidth:100];
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[subview1 yg_setFlexGrow:1];
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[subview1 yg_setFlexDirection:YGFlexDirectionColumn];
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[container addSubview:subview1];
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UIView *subview2 = [[UIView alloc] initWithFrame:CGRectZero];
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[subview2 yg_setUsesYoga:YES];
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[subview2 yg_setWidth:150];
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[subview2 yg_setFlexGrow:1];
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[subview2 yg_setFlexDirection:YGFlexDirectionColumn];
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[container addSubview:subview2];
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for (UIView *view in @[subview1, subview2]) {
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UIView *someView = [[UIView alloc] initWithFrame:CGRectZero];
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[someView yg_setUsesYoga:YES];
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[someView yg_setFlexGrow:1];
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[view addSubview:someView];
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}
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[container yg_applyLayout];
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// Add the same amount of new views, reapply layout.
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for (UIView *view in @[subview1, subview2]) {
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UIView *someView = [[UIView alloc] initWithFrame:CGRectZero];
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[someView yg_setUsesYoga:YES];
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[someView yg_setFlexGrow:1];
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[view addSubview:someView];
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}
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[container yg_applyLayout];
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XCTAssertTrue(CGSizeEqualToSize(CGSizeMake(100, 25), subview1.bounds.size), @"Actual size is %@", NSStringFromCGSize(subview1.bounds.size));
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for (UIView *subview in subview1.subviews) {
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const CGSize subviewSize = subview.bounds.size;
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XCTAssertFalse(CGSizeEqualToSize(CGSizeZero, subviewSize));
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XCTAssertFalse(isnan(subviewSize.height));
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XCTAssertFalse(isnan(subviewSize.width));
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}
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XCTAssertTrue(CGSizeEqualToSize(CGSizeMake(150, 25), subview2.bounds.size), @"Actual size is %@", NSStringFromCGSize(subview2.bounds.size));
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for (UIView *subview in subview2.subviews) {
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const CGSize subviewSize = subview.bounds.size;
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XCTAssertFalse(CGSizeEqualToSize(CGSizeZero, subview.bounds.size));
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XCTAssertFalse(isnan(subviewSize.height));
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XCTAssertFalse(isnan(subviewSize.width));
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}
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}
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@end
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