Automatic lint fixes
Summary: @public A round of automatic lint fixes. Reviewed By: SidharthGuglani Differential Revision: D14590396 fbshipit-source-id: f0b4a0ce503a1d9d46ea7ae788f9f2eac09c2ac7
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@@ -1,10 +1,9 @@
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/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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* This source code is licensed under the MIT license found in the LICENSE
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* file in the root directory of this source tree.
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*/
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#pragma once
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#include <nbind/api.h>
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@@ -13,39 +12,31 @@
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class Config {
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friend class Node;
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friend class Node;
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public:
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public:
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static Config* create(void);
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static Config * create(void);
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static void destroy(Config* config);
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static void destroy(Config * config);
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private:
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Config(void);
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private:
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public:
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~Config(void);
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Config(void);
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public: // Prevent accidental copy
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Config(Config const&) = delete;
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public:
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Config const& operator=(Config const&) = delete;
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~Config(void);
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public: // Setters
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void setExperimentalFeatureEnabled(int feature, bool enabled);
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void setPointScaleFactor(float pixelsInPoint);
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public: // Prevent accidental copy
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Config(Config const &) = delete;
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Config const & operator=(Config const &) = delete;
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public: // Setters
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void setExperimentalFeatureEnabled(int feature, bool enabled);
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void setPointScaleFactor(float pixelsInPoint);
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public: // Getters
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bool isExperimentalFeatureEnabled(int feature) const;
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private:
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YGConfigRef m_config;
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public: // Getters
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bool isExperimentalFeatureEnabled(int feature) const;
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private:
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YGConfigRef m_config;
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};
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