Automatic lint fixes
Summary: @public A round of automatic lint fixes. Reviewed By: SidharthGuglani Differential Revision: D14590396 fbshipit-source-id: f0b4a0ce503a1d9d46ea7ae788f9f2eac09c2ac7
This commit is contained in:
committed by
Facebook Github Bot
parent
7d7b7b9e18
commit
85352c4e45
@@ -13,521 +13,445 @@
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#include "./Size.hh"
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#include "./Config.hh"
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static YGSize globalMeasureFunc(YGNodeRef nodeRef, float width, YGMeasureMode widthMode, float height, YGMeasureMode heightMode)
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{
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Node const & node = *reinterpret_cast<Node const *>(YGNodeGetContext(nodeRef));
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static YGSize globalMeasureFunc(
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YGNodeRef nodeRef,
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float width,
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YGMeasureMode widthMode,
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float height,
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YGMeasureMode heightMode) {
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Node const& node = *reinterpret_cast<Node const*>(YGNodeGetContext(nodeRef));
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Size size = node.callMeasureFunc(width, widthMode, height, heightMode);
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YGSize ygSize = { static_cast<float>(size.width), static_cast<float>(size.height) };
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Size size = node.callMeasureFunc(width, widthMode, height, heightMode);
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YGSize ygSize = {static_cast<float>(size.width),
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static_cast<float>(size.height)};
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return ygSize;
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return ygSize;
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}
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static void globalDirtiedFunc(YGNodeRef nodeRef)
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{
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Node const & node = *reinterpret_cast<Node const *>(YGNodeGetContext(nodeRef));
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static void globalDirtiedFunc(YGNodeRef nodeRef) {
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Node const& node = *reinterpret_cast<Node const*>(YGNodeGetContext(nodeRef));
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node.callDirtiedFunc();
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node.callDirtiedFunc();
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}
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/* static */ Node * Node::createDefault(void)
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{
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return new Node(nullptr);
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/* static */ Node* Node::createDefault(void) {
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return new Node(nullptr);
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}
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/* static */ Node * Node::createWithConfig(Config * config)
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{
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return new Node(config);
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/* static */ Node* Node::createWithConfig(Config* config) {
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return new Node(config);
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}
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/* static */ void Node::destroy(Node * node)
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{
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delete node;
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/* static */ void Node::destroy(Node* node) {
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delete node;
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}
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/* static */ Node * Node::fromYGNode(YGNodeRef nodeRef)
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{
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return reinterpret_cast<Node *>(YGNodeGetContext(nodeRef));
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/* static */ Node* Node::fromYGNode(YGNodeRef nodeRef) {
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return reinterpret_cast<Node*>(YGNodeGetContext(nodeRef));
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}
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Node::Node(Config * config)
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: m_node(config != nullptr ? YGNodeNewWithConfig(config->m_config) : YGNodeNew())
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, m_measureFunc(nullptr)
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, m_dirtiedFunc(nullptr)
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{
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YGNodeSetContext(m_node, reinterpret_cast<void *>(this));
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Node::Node(Config* config)
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: m_node(
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config != nullptr ? YGNodeNewWithConfig(config->m_config)
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: YGNodeNew()),
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m_measureFunc(nullptr),
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m_dirtiedFunc(nullptr) {
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YGNodeSetContext(m_node, reinterpret_cast<void*>(this));
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}
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Node::~Node(void)
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{
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YGNodeFree(m_node);
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Node::~Node(void) {
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YGNodeFree(m_node);
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}
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void Node::reset(void)
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{
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m_measureFunc.reset(nullptr);
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m_dirtiedFunc.reset(nullptr);
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void Node::reset(void) {
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m_measureFunc.reset(nullptr);
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m_dirtiedFunc.reset(nullptr);
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YGNodeReset(m_node);
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YGNodeReset(m_node);
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}
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void Node::copyStyle(Node const & other)
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{
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YGNodeCopyStyle(m_node, other.m_node);
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void Node::copyStyle(Node const& other) {
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YGNodeCopyStyle(m_node, other.m_node);
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}
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void Node::setPositionType(int positionType)
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{
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YGNodeStyleSetPositionType(m_node, static_cast<YGPositionType>(positionType));
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void Node::setPositionType(int positionType) {
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YGNodeStyleSetPositionType(m_node, static_cast<YGPositionType>(positionType));
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}
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void Node::setPosition(int edge, double position)
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{
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YGNodeStyleSetPosition(m_node, static_cast<YGEdge>(edge), position);
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void Node::setPosition(int edge, double position) {
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YGNodeStyleSetPosition(m_node, static_cast<YGEdge>(edge), position);
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}
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void Node::setPositionPercent(int edge, double position)
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{
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YGNodeStyleSetPositionPercent(m_node, static_cast<YGEdge>(edge), position);
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void Node::setPositionPercent(int edge, double position) {
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YGNodeStyleSetPositionPercent(m_node, static_cast<YGEdge>(edge), position);
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}
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void Node::setAlignContent(int alignContent)
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{
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YGNodeStyleSetAlignContent(m_node, static_cast<YGAlign>(alignContent));
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void Node::setAlignContent(int alignContent) {
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YGNodeStyleSetAlignContent(m_node, static_cast<YGAlign>(alignContent));
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}
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void Node::setAlignItems(int alignItems)
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{
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YGNodeStyleSetAlignItems(m_node, static_cast<YGAlign>(alignItems));
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void Node::setAlignItems(int alignItems) {
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YGNodeStyleSetAlignItems(m_node, static_cast<YGAlign>(alignItems));
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}
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void Node::setAlignSelf(int alignSelf)
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{
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YGNodeStyleSetAlignSelf(m_node, static_cast<YGAlign>(alignSelf));
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void Node::setAlignSelf(int alignSelf) {
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YGNodeStyleSetAlignSelf(m_node, static_cast<YGAlign>(alignSelf));
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}
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void Node::setFlexDirection(int flexDirection)
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{
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YGNodeStyleSetFlexDirection(m_node, static_cast<YGFlexDirection>(flexDirection));
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void Node::setFlexDirection(int flexDirection) {
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YGNodeStyleSetFlexDirection(
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m_node, static_cast<YGFlexDirection>(flexDirection));
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}
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void Node::setFlexWrap(int flexWrap)
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{
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YGNodeStyleSetFlexWrap(m_node, static_cast<YGWrap>(flexWrap));
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void Node::setFlexWrap(int flexWrap) {
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YGNodeStyleSetFlexWrap(m_node, static_cast<YGWrap>(flexWrap));
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}
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void Node::setJustifyContent(int justifyContent)
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{
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YGNodeStyleSetJustifyContent(m_node, static_cast<YGJustify>(justifyContent));
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void Node::setJustifyContent(int justifyContent) {
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YGNodeStyleSetJustifyContent(m_node, static_cast<YGJustify>(justifyContent));
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}
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void Node::setMargin(int edge, double margin)
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{
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YGNodeStyleSetMargin(m_node, static_cast<YGEdge>(edge), margin);
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void Node::setMargin(int edge, double margin) {
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YGNodeStyleSetMargin(m_node, static_cast<YGEdge>(edge), margin);
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}
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void Node::setMarginPercent(int edge, double margin)
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{
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YGNodeStyleSetMarginPercent(m_node, static_cast<YGEdge>(edge), margin);
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void Node::setMarginPercent(int edge, double margin) {
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YGNodeStyleSetMarginPercent(m_node, static_cast<YGEdge>(edge), margin);
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}
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void Node::setMarginAuto(int edge)
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{
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YGNodeStyleSetMarginAuto(m_node, static_cast<YGEdge>(edge));
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void Node::setMarginAuto(int edge) {
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YGNodeStyleSetMarginAuto(m_node, static_cast<YGEdge>(edge));
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}
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void Node::setOverflow(int overflow)
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{
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YGNodeStyleSetOverflow(m_node, static_cast<YGOverflow>(overflow));
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void Node::setOverflow(int overflow) {
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YGNodeStyleSetOverflow(m_node, static_cast<YGOverflow>(overflow));
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}
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void Node::setDisplay(int display)
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{
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YGNodeStyleSetDisplay(m_node, static_cast<YGDisplay>(display));
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void Node::setDisplay(int display) {
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YGNodeStyleSetDisplay(m_node, static_cast<YGDisplay>(display));
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}
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void Node::setFlex(double flex)
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{
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YGNodeStyleSetFlex(m_node, flex);
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void Node::setFlex(double flex) {
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YGNodeStyleSetFlex(m_node, flex);
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}
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void Node::setFlexBasis(double flexBasis)
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{
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YGNodeStyleSetFlexBasis(m_node, flexBasis);
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void Node::setFlexBasis(double flexBasis) {
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YGNodeStyleSetFlexBasis(m_node, flexBasis);
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}
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void Node::setFlexBasisPercent(double flexBasis)
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{
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YGNodeStyleSetFlexBasisPercent(m_node, flexBasis);
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void Node::setFlexBasisPercent(double flexBasis) {
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YGNodeStyleSetFlexBasisPercent(m_node, flexBasis);
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}
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void Node::setFlexGrow(double flexGrow)
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{
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YGNodeStyleSetFlexGrow(m_node, flexGrow);
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void Node::setFlexGrow(double flexGrow) {
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YGNodeStyleSetFlexGrow(m_node, flexGrow);
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}
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void Node::setFlexShrink(double flexShrink)
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{
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YGNodeStyleSetFlexShrink(m_node, flexShrink);
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void Node::setFlexShrink(double flexShrink) {
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YGNodeStyleSetFlexShrink(m_node, flexShrink);
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}
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void Node::setWidth(double width)
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{
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YGNodeStyleSetWidth(m_node, width);
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void Node::setWidth(double width) {
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YGNodeStyleSetWidth(m_node, width);
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}
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void Node::setWidthPercent(double width)
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{
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YGNodeStyleSetWidthPercent(m_node, width);
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void Node::setWidthPercent(double width) {
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YGNodeStyleSetWidthPercent(m_node, width);
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}
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void Node::setWidthAuto()
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{
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YGNodeStyleSetWidthAuto(m_node);
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void Node::setWidthAuto() {
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YGNodeStyleSetWidthAuto(m_node);
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}
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void Node::setHeight(double height)
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{
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YGNodeStyleSetHeight(m_node, height);
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void Node::setHeight(double height) {
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YGNodeStyleSetHeight(m_node, height);
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}
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void Node::setHeightPercent(double height)
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{
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YGNodeStyleSetHeightPercent(m_node, height);
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void Node::setHeightPercent(double height) {
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YGNodeStyleSetHeightPercent(m_node, height);
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}
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void Node::setHeightAuto()
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{
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YGNodeStyleSetHeightAuto(m_node);
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void Node::setHeightAuto() {
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YGNodeStyleSetHeightAuto(m_node);
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}
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void Node::setMinWidth(double minWidth)
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{
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YGNodeStyleSetMinWidth(m_node, minWidth);
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void Node::setMinWidth(double minWidth) {
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YGNodeStyleSetMinWidth(m_node, minWidth);
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}
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void Node::setMinWidthPercent(double minWidth)
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{
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YGNodeStyleSetMinWidthPercent(m_node, minWidth);
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void Node::setMinWidthPercent(double minWidth) {
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YGNodeStyleSetMinWidthPercent(m_node, minWidth);
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}
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void Node::setMinHeight(double minHeight)
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{
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YGNodeStyleSetMinHeight(m_node, minHeight);
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void Node::setMinHeight(double minHeight) {
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YGNodeStyleSetMinHeight(m_node, minHeight);
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}
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void Node::setMinHeightPercent(double minHeight)
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{
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YGNodeStyleSetMinHeightPercent(m_node, minHeight);
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void Node::setMinHeightPercent(double minHeight) {
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YGNodeStyleSetMinHeightPercent(m_node, minHeight);
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}
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void Node::setMaxWidth(double maxWidth)
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{
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YGNodeStyleSetMaxWidth(m_node, maxWidth);
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void Node::setMaxWidth(double maxWidth) {
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YGNodeStyleSetMaxWidth(m_node, maxWidth);
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}
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void Node::setMaxWidthPercent(double maxWidth)
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{
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YGNodeStyleSetMaxWidthPercent(m_node, maxWidth);
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void Node::setMaxWidthPercent(double maxWidth) {
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YGNodeStyleSetMaxWidthPercent(m_node, maxWidth);
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}
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void Node::setMaxHeight(double maxHeight)
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{
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YGNodeStyleSetMaxHeight(m_node, maxHeight);
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void Node::setMaxHeight(double maxHeight) {
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YGNodeStyleSetMaxHeight(m_node, maxHeight);
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}
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void Node::setMaxHeightPercent(double maxHeight)
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{
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YGNodeStyleSetMaxHeightPercent(m_node, maxHeight);
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void Node::setMaxHeightPercent(double maxHeight) {
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YGNodeStyleSetMaxHeightPercent(m_node, maxHeight);
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}
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void Node::setAspectRatio(double aspectRatio)
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{
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YGNodeStyleSetAspectRatio(m_node, aspectRatio);
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void Node::setAspectRatio(double aspectRatio) {
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YGNodeStyleSetAspectRatio(m_node, aspectRatio);
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}
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void Node::setBorder(int edge, double border)
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{
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YGNodeStyleSetBorder(m_node, static_cast<YGEdge>(edge), border);
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void Node::setBorder(int edge, double border) {
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YGNodeStyleSetBorder(m_node, static_cast<YGEdge>(edge), border);
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}
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void Node::setPadding(int edge, double padding)
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{
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YGNodeStyleSetPadding(m_node, static_cast<YGEdge>(edge), padding);
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void Node::setPadding(int edge, double padding) {
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YGNodeStyleSetPadding(m_node, static_cast<YGEdge>(edge), padding);
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}
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void Node::setPaddingPercent(int edge, double padding)
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{
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YGNodeStyleSetPaddingPercent(m_node, static_cast<YGEdge>(edge), padding);
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void Node::setPaddingPercent(int edge, double padding) {
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YGNodeStyleSetPaddingPercent(m_node, static_cast<YGEdge>(edge), padding);
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}
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void Node::setIsReferenceBaseline(bool isReferenceBaseline) {
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YGNodeSetIsReferenceBaseline(m_node, isReferenceBaseline);
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}
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int Node::getPositionType(void) const
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{
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return YGNodeStyleGetPositionType(m_node);
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int Node::getPositionType(void) const {
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return YGNodeStyleGetPositionType(m_node);
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}
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Value Node::getPosition(int edge) const
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{
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return Value::fromYGValue(YGNodeStyleGetPosition(m_node, static_cast<YGEdge>(edge)));
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Value Node::getPosition(int edge) const {
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return Value::fromYGValue(
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YGNodeStyleGetPosition(m_node, static_cast<YGEdge>(edge)));
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}
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int Node::getAlignContent(void) const
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{
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return YGNodeStyleGetAlignContent(m_node);
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int Node::getAlignContent(void) const {
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return YGNodeStyleGetAlignContent(m_node);
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}
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int Node::getAlignItems(void) const
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{
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return YGNodeStyleGetAlignItems(m_node);
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int Node::getAlignItems(void) const {
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return YGNodeStyleGetAlignItems(m_node);
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}
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int Node::getAlignSelf(void) const
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{
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return YGNodeStyleGetAlignSelf(m_node);
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int Node::getAlignSelf(void) const {
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return YGNodeStyleGetAlignSelf(m_node);
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}
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int Node::getFlexDirection(void) const
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{
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return YGNodeStyleGetFlexDirection(m_node);
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int Node::getFlexDirection(void) const {
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return YGNodeStyleGetFlexDirection(m_node);
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}
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int Node::getFlexWrap(void) const
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{
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return YGNodeStyleGetFlexWrap(m_node);
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int Node::getFlexWrap(void) const {
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return YGNodeStyleGetFlexWrap(m_node);
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}
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int Node::getJustifyContent(void) const
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{
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return YGNodeStyleGetJustifyContent(m_node);
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int Node::getJustifyContent(void) const {
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return YGNodeStyleGetJustifyContent(m_node);
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}
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Value Node::getMargin(int edge) const
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{
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return Value::fromYGValue(YGNodeStyleGetMargin(m_node, static_cast<YGEdge>(edge)));
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Value Node::getMargin(int edge) const {
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return Value::fromYGValue(
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YGNodeStyleGetMargin(m_node, static_cast<YGEdge>(edge)));
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}
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int Node::getOverflow(void) const
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{
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return YGNodeStyleGetOverflow(m_node);
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int Node::getOverflow(void) const {
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return YGNodeStyleGetOverflow(m_node);
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}
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int Node::getDisplay(void) const
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{
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return YGNodeStyleGetDisplay(m_node);
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int Node::getDisplay(void) const {
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return YGNodeStyleGetDisplay(m_node);
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}
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Value Node::getFlexBasis(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetFlexBasis(m_node));
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Value Node::getFlexBasis(void) const {
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return Value::fromYGValue(YGNodeStyleGetFlexBasis(m_node));
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}
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double Node::getFlexGrow(void) const
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{
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return YGNodeStyleGetFlexGrow(m_node);
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double Node::getFlexGrow(void) const {
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return YGNodeStyleGetFlexGrow(m_node);
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}
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double Node::getFlexShrink(void) const
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{
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return YGNodeStyleGetFlexShrink(m_node);
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double Node::getFlexShrink(void) const {
|
||||
return YGNodeStyleGetFlexShrink(m_node);
|
||||
}
|
||||
|
||||
Value Node::getWidth(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetWidth(m_node));
|
||||
Value Node::getWidth(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetWidth(m_node));
|
||||
}
|
||||
|
||||
Value Node::getHeight(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetHeight(m_node));
|
||||
Value Node::getHeight(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetHeight(m_node));
|
||||
}
|
||||
|
||||
Value Node::getMinWidth(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetMinWidth(m_node));
|
||||
Value Node::getMinWidth(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetMinWidth(m_node));
|
||||
}
|
||||
|
||||
Value Node::getMinHeight(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetMinHeight(m_node));
|
||||
Value Node::getMinHeight(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetMinHeight(m_node));
|
||||
}
|
||||
|
||||
Value Node::getMaxWidth(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetMaxWidth(m_node));
|
||||
Value Node::getMaxWidth(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetMaxWidth(m_node));
|
||||
}
|
||||
|
||||
Value Node::getMaxHeight(void) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetMaxHeight(m_node));
|
||||
Value Node::getMaxHeight(void) const {
|
||||
return Value::fromYGValue(YGNodeStyleGetMaxHeight(m_node));
|
||||
}
|
||||
|
||||
double Node::getAspectRatio(void) const
|
||||
{
|
||||
return YGNodeStyleGetAspectRatio(m_node);
|
||||
double Node::getAspectRatio(void) const {
|
||||
return YGNodeStyleGetAspectRatio(m_node);
|
||||
}
|
||||
|
||||
double Node::getBorder(int edge) const
|
||||
{
|
||||
return YGNodeStyleGetBorder(m_node, static_cast<YGEdge>(edge));
|
||||
double Node::getBorder(int edge) const {
|
||||
return YGNodeStyleGetBorder(m_node, static_cast<YGEdge>(edge));
|
||||
}
|
||||
|
||||
Value Node::getPadding(int edge) const
|
||||
{
|
||||
return Value::fromYGValue(YGNodeStyleGetPadding(m_node, static_cast<YGEdge>(edge)));
|
||||
Value Node::getPadding(int edge) const {
|
||||
return Value::fromYGValue(
|
||||
YGNodeStyleGetPadding(m_node, static_cast<YGEdge>(edge)));
|
||||
}
|
||||
|
||||
bool Node::isReferenceBaseline() {
|
||||
return YGNodeIsReferenceBaseline(m_node);
|
||||
}
|
||||
|
||||
void Node::insertChild(Node * child, unsigned index)
|
||||
{
|
||||
YGNodeInsertChild(m_node, child->m_node, index);
|
||||
void Node::insertChild(Node* child, unsigned index) {
|
||||
YGNodeInsertChild(m_node, child->m_node, index);
|
||||
}
|
||||
|
||||
void Node::removeChild(Node * child)
|
||||
{
|
||||
YGNodeRemoveChild(m_node, child->m_node);
|
||||
void Node::removeChild(Node* child) {
|
||||
YGNodeRemoveChild(m_node, child->m_node);
|
||||
}
|
||||
|
||||
unsigned Node::getChildCount(void) const
|
||||
{
|
||||
return YGNodeGetChildCount(m_node);
|
||||
unsigned Node::getChildCount(void) const {
|
||||
return YGNodeGetChildCount(m_node);
|
||||
}
|
||||
|
||||
Node * Node::getParent(void)
|
||||
{
|
||||
auto nodePtr = YGNodeGetParent(m_node);
|
||||
Node* Node::getParent(void) {
|
||||
auto nodePtr = YGNodeGetParent(m_node);
|
||||
|
||||
if (nodePtr == nullptr)
|
||||
return nullptr;
|
||||
if (nodePtr == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return Node::fromYGNode(nodePtr);
|
||||
return Node::fromYGNode(nodePtr);
|
||||
}
|
||||
|
||||
Node * Node::getChild(unsigned index)
|
||||
{
|
||||
auto nodePtr = YGNodeGetChild(m_node, index);
|
||||
Node* Node::getChild(unsigned index) {
|
||||
auto nodePtr = YGNodeGetChild(m_node, index);
|
||||
|
||||
if (nodePtr == nullptr)
|
||||
return nullptr;
|
||||
if (nodePtr == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return Node::fromYGNode(nodePtr);
|
||||
return Node::fromYGNode(nodePtr);
|
||||
}
|
||||
|
||||
void Node::setMeasureFunc(nbind::cbFunction & measureFunc)
|
||||
{
|
||||
m_measureFunc.reset(new nbind::cbFunction(measureFunc));
|
||||
void Node::setMeasureFunc(nbind::cbFunction& measureFunc) {
|
||||
m_measureFunc.reset(new nbind::cbFunction(measureFunc));
|
||||
|
||||
YGNodeSetMeasureFunc(m_node, &globalMeasureFunc);
|
||||
YGNodeSetMeasureFunc(m_node, &globalMeasureFunc);
|
||||
}
|
||||
|
||||
void Node::unsetMeasureFunc(void)
|
||||
{
|
||||
m_measureFunc.reset(nullptr);
|
||||
void Node::unsetMeasureFunc(void) {
|
||||
m_measureFunc.reset(nullptr);
|
||||
|
||||
YGNodeSetMeasureFunc(m_node, nullptr);
|
||||
YGNodeSetMeasureFunc(m_node, nullptr);
|
||||
}
|
||||
|
||||
Size Node::callMeasureFunc(double width, int widthMode, double height, int heightMode) const
|
||||
{
|
||||
return m_measureFunc->call<Size>(width, widthMode, height, heightMode);
|
||||
Size Node::callMeasureFunc(
|
||||
double width,
|
||||
int widthMode,
|
||||
double height,
|
||||
int heightMode) const {
|
||||
return m_measureFunc->call<Size>(width, widthMode, height, heightMode);
|
||||
}
|
||||
|
||||
void Node::setDirtiedFunc(nbind::cbFunction & dirtiedFunc)
|
||||
{
|
||||
m_dirtiedFunc.reset(new nbind::cbFunction(dirtiedFunc));
|
||||
void Node::setDirtiedFunc(nbind::cbFunction& dirtiedFunc) {
|
||||
m_dirtiedFunc.reset(new nbind::cbFunction(dirtiedFunc));
|
||||
|
||||
YGNodeSetDirtiedFunc(m_node, &globalDirtiedFunc);
|
||||
YGNodeSetDirtiedFunc(m_node, &globalDirtiedFunc);
|
||||
}
|
||||
|
||||
void Node::unsetDirtiedFunc(void) {
|
||||
m_dirtiedFunc.reset(nullptr);
|
||||
m_dirtiedFunc.reset(nullptr);
|
||||
|
||||
YGNodeSetDirtiedFunc(m_node, nullptr);
|
||||
YGNodeSetDirtiedFunc(m_node, nullptr);
|
||||
}
|
||||
|
||||
void Node::callDirtiedFunc(void) const
|
||||
{
|
||||
m_dirtiedFunc->call<void>();
|
||||
void Node::callDirtiedFunc(void) const {
|
||||
m_dirtiedFunc->call<void>();
|
||||
}
|
||||
|
||||
void Node::markDirty(void)
|
||||
{
|
||||
YGNodeMarkDirty(m_node);
|
||||
void Node::markDirty(void) {
|
||||
YGNodeMarkDirty(m_node);
|
||||
}
|
||||
|
||||
bool Node::isDirty(void) const
|
||||
{
|
||||
return YGNodeIsDirty(m_node);
|
||||
bool Node::isDirty(void) const {
|
||||
return YGNodeIsDirty(m_node);
|
||||
}
|
||||
|
||||
void Node::calculateLayout(double width, double height, int direction)
|
||||
{
|
||||
YGNodeCalculateLayout(m_node, width, height, static_cast<YGDirection>(direction));
|
||||
void Node::calculateLayout(double width, double height, int direction) {
|
||||
YGNodeCalculateLayout(
|
||||
m_node, width, height, static_cast<YGDirection>(direction));
|
||||
}
|
||||
|
||||
double Node::getComputedLeft(void) const
|
||||
{
|
||||
return YGNodeLayoutGetLeft(m_node);
|
||||
double Node::getComputedLeft(void) const {
|
||||
return YGNodeLayoutGetLeft(m_node);
|
||||
}
|
||||
|
||||
double Node::getComputedRight(void) const
|
||||
{
|
||||
return YGNodeLayoutGetRight(m_node);
|
||||
double Node::getComputedRight(void) const {
|
||||
return YGNodeLayoutGetRight(m_node);
|
||||
}
|
||||
|
||||
double Node::getComputedTop(void) const
|
||||
{
|
||||
return YGNodeLayoutGetTop(m_node);
|
||||
double Node::getComputedTop(void) const {
|
||||
return YGNodeLayoutGetTop(m_node);
|
||||
}
|
||||
|
||||
double Node::getComputedBottom(void) const
|
||||
{
|
||||
return YGNodeLayoutGetBottom(m_node);
|
||||
double Node::getComputedBottom(void) const {
|
||||
return YGNodeLayoutGetBottom(m_node);
|
||||
}
|
||||
|
||||
double Node::getComputedWidth(void) const
|
||||
{
|
||||
return YGNodeLayoutGetWidth(m_node);
|
||||
double Node::getComputedWidth(void) const {
|
||||
return YGNodeLayoutGetWidth(m_node);
|
||||
}
|
||||
|
||||
double Node::getComputedHeight(void) const
|
||||
{
|
||||
return YGNodeLayoutGetHeight(m_node);
|
||||
double Node::getComputedHeight(void) const {
|
||||
return YGNodeLayoutGetHeight(m_node);
|
||||
}
|
||||
|
||||
Layout Node::getComputedLayout(void) const
|
||||
{
|
||||
Layout layout;
|
||||
Layout Node::getComputedLayout(void) const {
|
||||
Layout layout;
|
||||
|
||||
layout.left = YGNodeLayoutGetLeft(m_node);
|
||||
layout.right = YGNodeLayoutGetRight(m_node);
|
||||
layout.left = YGNodeLayoutGetLeft(m_node);
|
||||
layout.right = YGNodeLayoutGetRight(m_node);
|
||||
|
||||
layout.top = YGNodeLayoutGetTop(m_node);
|
||||
layout.bottom = YGNodeLayoutGetBottom(m_node);
|
||||
layout.top = YGNodeLayoutGetTop(m_node);
|
||||
layout.bottom = YGNodeLayoutGetBottom(m_node);
|
||||
|
||||
layout.width = YGNodeLayoutGetWidth(m_node);
|
||||
layout.height = YGNodeLayoutGetHeight(m_node);
|
||||
layout.width = YGNodeLayoutGetWidth(m_node);
|
||||
layout.height = YGNodeLayoutGetHeight(m_node);
|
||||
|
||||
return layout;
|
||||
return layout;
|
||||
}
|
||||
|
||||
double Node::getComputedMargin(int edge) const
|
||||
{
|
||||
return YGNodeLayoutGetMargin(m_node, static_cast<YGEdge>(edge));
|
||||
double Node::getComputedMargin(int edge) const {
|
||||
return YGNodeLayoutGetMargin(m_node, static_cast<YGEdge>(edge));
|
||||
}
|
||||
|
||||
double Node::getComputedBorder(int edge) const
|
||||
{
|
||||
return YGNodeLayoutGetBorder(m_node, static_cast<YGEdge>(edge));
|
||||
double Node::getComputedBorder(int edge) const {
|
||||
return YGNodeLayoutGetBorder(m_node, static_cast<YGEdge>(edge));
|
||||
}
|
||||
|
||||
double Node::getComputedPadding(int edge) const
|
||||
{
|
||||
return YGNodeLayoutGetPadding(m_node, static_cast<YGEdge>(edge));
|
||||
double Node::getComputedPadding(int edge) const {
|
||||
return YGNodeLayoutGetPadding(m_node, static_cast<YGEdge>(edge));
|
||||
}
|
||||
|
Reference in New Issue
Block a user