replace math.math with ternary
This commit is contained in:
@@ -200,10 +200,10 @@ function computeLayout(node) {
|
|||||||
getPadding(node, trailing[crossAxis]);
|
getPadding(node, trailing[crossAxis]);
|
||||||
|
|
||||||
if (isUndefined(node.layout[dim[mainAxis]]) && !mainDimInStyle) {
|
if (isUndefined(node.layout[dim[mainAxis]]) && !mainDimInStyle) {
|
||||||
node.layout[dim[mainAxis]] = Math.max(mainPos, 0);
|
node.layout[dim[mainAxis]] = mainPos > 0 ? mainPos : 0;
|
||||||
}
|
}
|
||||||
if (isUndefined(node.layout[dim[crossAxis]])) {
|
if (isUndefined(node.layout[dim[crossAxis]])) {
|
||||||
node.layout[dim[crossAxis]] = Math.max(crossDim, 0);
|
node.layout[dim[crossAxis]] = crossDim > 0 ? crossDim : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (var i = 0; i < node.children.length; ++i) {
|
for (var i = 0; i < node.children.length; ++i) {
|
||||||
|
Reference in New Issue
Block a user