Rename YGUnitPixel to YGPoint...

Summary:
...to reflect the modern world we live in with dynamic DPI platforms :)
Closes https://github.com/facebook/yoga/pull/375

Reviewed By: dshahidehpour

Differential Revision: D4528518

Pulled By: emilsjolander

fbshipit-source-id: e422bd4ae148e02c598a7b484a6adfa8c0e1e0c9
This commit is contained in:
David Hart
2017-02-14 14:26:13 -08:00
committed by Facebook Github Bot
parent 1146013e9e
commit 9d2839f8ca
18 changed files with 96 additions and 96 deletions

View File

@@ -195,7 +195,7 @@ YGCalloc gYGCalloc = &calloc;
YGRealloc gYGRealloc = &realloc;
YGFree gYGFree = &free;
static YGValue YGValueZero = {.value = 0, .unit = YGUnitPixel};
static YGValue YGValueZero = {.value = 0, .unit = YGUnitPoint};
#ifdef ANDROID
#include <android/log.h>
@@ -273,7 +273,7 @@ static inline float YGValueResolve(const YGValue *const value, const float paren
case YGUnitUndefined:
case YGUnitAuto:
return YGUndefined;
case YGUnitPixel:
case YGUnitPoint:
return value->value;
case YGUnitPercent:
return value->value * parentSize / 100.0f;
@@ -474,10 +474,10 @@ void YGNodeStyleSetFlex(const YGNodeRef node, const float flex) {
#define YG_NODE_STYLE_PROPERTY_SETTER_UNIT_IMPL(type, name, paramName, instanceName) \
void YGNodeStyleSet##name(const YGNodeRef node, const type paramName) { \
if (node->style.instanceName.value != paramName || \
node->style.instanceName.unit != YGUnitPixel) { \
node->style.instanceName.unit != YGUnitPoint) { \
node->style.instanceName.value = paramName; \
node->style.instanceName.unit = \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPixel; \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPoint; \
YGNodeMarkDirtyInternal(node); \
} \
} \
@@ -495,9 +495,9 @@ void YGNodeStyleSetFlex(const YGNodeRef node, const float flex) {
#define YG_NODE_STYLE_PROPERTY_SETTER_UNIT_AUTO_IMPL(type, name, paramName, instanceName) \
void YGNodeStyleSet##name(const YGNodeRef node, const type paramName) { \
if (node->style.instanceName.value != paramName || \
node->style.instanceName.unit != YGUnitPixel) { \
node->style.instanceName.unit != YGUnitPoint) { \
node->style.instanceName.value = YGFloatIsUndefined(paramName) ? YGUndefined : paramName; \
node->style.instanceName.unit = YGFloatIsUndefined(paramName) ? YGUnitAuto : YGUnitPixel; \
node->style.instanceName.unit = YGFloatIsUndefined(paramName) ? YGUnitAuto : YGUnitPoint; \
YGNodeMarkDirtyInternal(node); \
} \
} \
@@ -552,10 +552,10 @@ void YGNodeStyleSetFlex(const YGNodeRef node, const float flex) {
#define YG_NODE_STYLE_EDGE_PROPERTY_UNIT_IMPL(type, name, paramName, instanceName) \
void YGNodeStyleSet##name(const YGNodeRef node, const YGEdge edge, const float paramName) { \
if (node->style.instanceName[edge].value != paramName || \
node->style.instanceName[edge].unit != YGUnitPixel) { \
node->style.instanceName[edge].unit != YGUnitPoint) { \
node->style.instanceName[edge].value = paramName; \
node->style.instanceName[edge].unit = \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPixel; \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPoint; \
YGNodeMarkDirtyInternal(node); \
} \
} \
@@ -579,10 +579,10 @@ void YGNodeStyleSetFlex(const YGNodeRef node, const float flex) {
#define YG_NODE_STYLE_EDGE_PROPERTY_IMPL(type, name, paramName, instanceName) \
void YGNodeStyleSet##name(const YGNodeRef node, const YGEdge edge, const float paramName) { \
if (node->style.instanceName[edge].value != paramName || \
node->style.instanceName[edge].unit != YGUnitPixel) { \
node->style.instanceName[edge].unit != YGUnitPoint) { \
node->style.instanceName[edge].value = paramName; \
node->style.instanceName[edge].unit = \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPixel; \
YGFloatIsUndefined(paramName) ? YGUnitUndefined : YGUnitPoint; \
YGNodeMarkDirtyInternal(node); \
} \
} \
@@ -725,7 +725,7 @@ static void YGPrintNumberIfNotZero(const char *str, const YGValue *const number)
"%s: %g%s, ",
str,
number->value,
number->unit == YGUnitPixel ? "px" : "%");
number->unit == YGUnitPoint ? "pt" : "%");
}
}
@@ -741,7 +741,7 @@ static void YGPrintNumberIfNotUndefined(const char *str, const YGValue *const nu
"%s: %g%s, ",
str,
number->value,
number->unit == YGUnitPixel ? "px" : "%");
number->unit == YGUnitPoint ? "pt" : "%");
}
}
@@ -1153,7 +1153,7 @@ static inline bool YGNodeIsStyleDimDefined(const YGNodeRef node,
const float parentSize) {
return !(node->resolvedDimensions[dim[axis]]->unit == YGUnitAuto ||
node->resolvedDimensions[dim[axis]]->unit == YGUnitUndefined ||
(node->resolvedDimensions[dim[axis]]->unit == YGUnitPixel &&
(node->resolvedDimensions[dim[axis]]->unit == YGUnitPoint &&
node->resolvedDimensions[dim[axis]]->value < 0.0f) ||
(node->resolvedDimensions[dim[axis]]->unit == YGUnitPercent &&
(node->resolvedDimensions[dim[axis]]->value < 0.0f || YGFloatIsUndefined(parentSize))));
@@ -1775,11 +1775,11 @@ static void YGZeroOutLayoutRecursivly(const YGNodeRef node) {
// the width/height attributes.
// flex: -1 (or any negative value) is equivalent to flex: 0 1 auto
// * Margins cannot be specified as 'auto'. They must be specified in terms of
// pixel
// points
// values, and the default value is 0.
// * Values of width, maxWidth, minWidth, height, maxHeight and minHeight must
// be
// specified as pixel values, not as percentages.
// specified as point values, not as percentages.
// * There is no support for calculation of dimensions based on intrinsic
// aspect ratios
// (e.g. images).
@@ -2186,7 +2186,7 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// based on its
// content.
// sizeConsumedOnCurrentLine is negative which means the node will
// allocate 0 pixels for
// allocate 0 points for
// its content. Consequently, remainingFreeSpace is 0 -
// sizeConsumedOnCurrentLine.
remainingFreeSpace = -sizeConsumedOnCurrentLine;
@@ -3286,7 +3286,7 @@ bool YGLayoutNodeInternal(const YGNodeRef node,
return (needToVisitNode || cachedResults == NULL);
}
static void roundToPixelGrid(const YGNodeRef node) {
static void YGRoundToPixelGrid(const YGNodeRef node) {
const float fractialLeft =
node->layout.position[YGEdgeLeft] - floorf(node->layout.position[YGEdgeLeft]);
const float fractialTop =
@@ -3301,7 +3301,7 @@ static void roundToPixelGrid(const YGNodeRef node) {
const uint32_t childCount = YGNodeListCount(node->children);
for (uint32_t i = 0; i < childCount; i++) {
roundToPixelGrid(YGNodeGetChild(node, i));
YGRoundToPixelGrid(YGNodeGetChild(node, i));
}
}
@@ -3360,7 +3360,7 @@ void YGNodeCalculateLayout(const YGNodeRef node,
YGNodeSetPosition(node, node->layout.direction, availableWidth, availableHeight, availableWidth);
if (YGIsExperimentalFeatureEnabled(YGExperimentalFeatureRounding)) {
roundToPixelGrid(node);
YGRoundToPixelGrid(node);
}
if (gPrintTree) {