remove explicit .Px() from c# unittests
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@@ -21,18 +21,18 @@ namespace Facebook.Yoga
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public void Test_flex_direction_column_no_height()
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{
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YogaNode root = new YogaNode();
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root.Width = 100.Px();
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root.Width = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Height = 10.Px();
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root_child0.Height = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Height = 10.Px();
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root_child1.Height = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Height = 10.Px();
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root_child2.Height = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -86,18 +86,18 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.FlexDirection = YogaFlexDirection.Row;
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root.Height = 100.Px();
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root.Height = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 10.Px();
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root_child0.Width = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 10.Px();
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root_child1.Width = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 10.Px();
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root_child2.Width = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -150,19 +150,19 @@ namespace Facebook.Yoga
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public void Test_flex_direction_column()
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{
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YogaNode root = new YogaNode();
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root.Width = 100.Px();
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root.Height = 100.Px();
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root.Width = 100;
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root.Height = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Height = 10.Px();
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root_child0.Height = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Height = 10.Px();
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root_child1.Height = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Height = 10.Px();
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root_child2.Height = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -216,19 +216,19 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.FlexDirection = YogaFlexDirection.Row;
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root.Width = 100.Px();
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root.Height = 100.Px();
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root.Width = 100;
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root.Height = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 10.Px();
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root_child0.Width = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 10.Px();
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root_child1.Width = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 10.Px();
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root_child2.Width = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -282,19 +282,19 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.FlexDirection = YogaFlexDirection.ColumnReverse;
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root.Width = 100.Px();
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root.Height = 100.Px();
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root.Width = 100;
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root.Height = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Height = 10.Px();
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root_child0.Height = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Height = 10.Px();
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root_child1.Height = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Height = 10.Px();
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root_child2.Height = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -348,19 +348,19 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.FlexDirection = YogaFlexDirection.RowReverse;
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root.Width = 100.Px();
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root.Height = 100.Px();
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root.Width = 100;
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root.Height = 100;
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 10.Px();
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root_child0.Width = 10;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 10.Px();
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root_child1.Width = 10;
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 10.Px();
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root_child2.Width = 10;
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root.Insert(2, root_child2);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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