Update buck build in Visual Studio
Summary: - Always launch buck build for Build, but copy native library when it was changed - Rename Facebook.Yoga.Mac.Test to Facebook.Yoga.Mac.Sample - Add Facebook.Yoga.Mac.Tests for NUnit test. - "Run Unit Tests" menu item was activated for the target, but Mono still can't find libyoga.dylib Closes https://github.com/facebook/yoga/pull/332 Reviewed By: emilsjolander Differential Revision: D4408799 Pulled By: splhack fbshipit-source-id: b3f5f9ebd8265cc152ca859176afbf54efa8f170
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{64E0AB97-A904-4607-A535-EEA5A966C09E}</ProjectGuid>
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<ProjectTypeGuids>{A3F8F2AB-B479-4A4A-A458-A89E7DC349F1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Exe</OutputType>
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<RootNamespace>Facebook.Yoga.Mac.Sample</RootNamespace>
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<AssemblyName>Facebook.Yoga.Mac.Sample</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<TargetFrameworkIdentifier>Xamarin.Mac</TargetFrameworkIdentifier>
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<MonoMacResourcePrefix>Resources</MonoMacResourcePrefix>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<EnableCodeSigning>false</EnableCodeSigning>
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<CodeSigningKey>Mac Developer</CodeSigningKey>
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<CreatePackage>false</CreatePackage>
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<EnablePackageSigning>false</EnablePackageSigning>
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<IncludeMonoRuntime>false</IncludeMonoRuntime>
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<UseSGen>true</UseSGen>
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<UseRefCounting>true</UseRefCounting>
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<Profiling>true</Profiling>
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<HttpClientHandler>HttpClientHandler</HttpClientHandler>
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<TlsProvider>Default</TlsProvider>
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<LinkMode>None</LinkMode>
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<XamMacArch>x86_64</XamMacArch>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<DefineConstants></DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<EnableCodeSigning>false</EnableCodeSigning>
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<CreatePackage>true</CreatePackage>
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<EnablePackageSigning>false</EnablePackageSigning>
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<IncludeMonoRuntime>true</IncludeMonoRuntime>
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<UseSGen>true</UseSGen>
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<UseRefCounting>true</UseRefCounting>
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<LinkMode>SdkOnly</LinkMode>
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<HttpClientHandler>HttpClientHandler</HttpClientHandler>
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<TlsProvider>Default</TlsProvider>
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<XamMacArch></XamMacArch>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="Xamarin.Mac" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Resources\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Info.plist" />
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<None Include="Entitlements.plist" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Main.cs" />
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<Compile Include="AppDelegate.cs" />
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<Compile Include="ViewController.cs" />
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<Compile Include="ViewController.designer.cs">
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<DependentUpon>ViewController.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<InterfaceDefinition Include="Main.storyboard" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Facebook.Yoga.Mac.csproj">
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<Project>{19A1C7D7-C9CC-476A-B604-DF6A3DE1BA71}</Project>
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<Name>Facebook.Yoga.Mac</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Mac\Xamarin.Mac.CSharp.targets" />
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</Project>
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