regen unittests and small fixes after merge
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@@ -459,15 +459,15 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.FlexDirection = YogaFlexDirection.Row;
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root.MinWidth = 100f;
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root.Height = 100f;
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root.MinWidth = 100.Px();
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root.Height = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.FlexGrow = 1f;
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root_child0.FlexGrow = 1;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 50f;
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root_child1.Width = 50.Px();
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root.Insert(1, root_child1);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -510,14 +510,14 @@ namespace Facebook.Yoga
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public void Test_flex_grow_within_constrained_min_column()
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{
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YogaNode root = new YogaNode();
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root.MinHeight = 100f;
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root.MinHeight = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.FlexGrow = 1f;
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root_child0.FlexGrow = 1;
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Height = 50f;
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root_child1.Height = 50.Px();
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root.Insert(1, root_child1);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -560,21 +560,21 @@ namespace Facebook.Yoga
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public void Test_flex_grow_within_constrained_max_row()
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{
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YogaNode root = new YogaNode();
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root.Width = 200f;
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root.Width = 200.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.FlexDirection = YogaFlexDirection.Row;
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root_child0.MaxWidth = 100f;
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root_child0.Height = 100f;
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root_child0.MaxWidth = 100.Px();
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root_child0.Height = 100.Px();
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root.Insert(0, root_child0);
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YogaNode root_child0_child0 = new YogaNode();
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root_child0_child0.FlexShrink = 1f;
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root_child0_child0.FlexBasis = 100f;
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root_child0_child0.FlexShrink = 1;
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root_child0_child0.FlexBasis = 100.Px();
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root_child0.Insert(0, root_child0_child0);
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YogaNode root_child0_child1 = new YogaNode();
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root_child0_child1.Width = 50f;
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root_child0_child1.Width = 50.Px();
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root_child0.Insert(1, root_child0_child1);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -627,16 +627,16 @@ namespace Facebook.Yoga
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public void Test_flex_grow_within_constrained_max_column()
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{
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YogaNode root = new YogaNode();
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root.Width = 100f;
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root.MaxHeight = 100f;
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root.Width = 100.Px();
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root.MaxHeight = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.FlexShrink = 1f;
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root_child0.FlexBasis = 100f;
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root_child0.FlexShrink = 1;
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root_child0.FlexBasis = 100.Px();
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Height = 50f;
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root_child1.Height = 50.Px();
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root.Insert(1, root_child1);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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