update c# interop to use percentage
This commit is contained in:
@@ -22,32 +22,32 @@ namespace Facebook.Yoga
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{
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YogaNode root = new YogaNode();
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root.Wrap = YogaWrap.Wrap;
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root.Width = 100f;
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root.Height = 100f;
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root.Width = 100.Px();
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root.Height = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 50f;
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root_child0.Height = 10f;
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root_child0.Width = 50.Px();
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root_child0.Height = 10.Px();
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 50f;
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root_child1.Height = 10f;
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root_child1.Width = 50.Px();
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root_child1.Height = 10.Px();
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 50f;
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root_child2.Height = 10f;
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root_child2.Width = 50.Px();
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root_child2.Height = 10.Px();
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root.Insert(2, root_child2);
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YogaNode root_child3 = new YogaNode();
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root_child3.Width = 50f;
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root_child3.Height = 10f;
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root_child3.Width = 50.Px();
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root_child3.Height = 10.Px();
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root.Insert(3, root_child3);
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YogaNode root_child4 = new YogaNode();
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root_child4.Width = 50f;
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root_child4.Height = 10f;
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root_child4.Width = 50.Px();
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root_child4.Height = 10.Px();
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root.Insert(4, root_child4);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -122,32 +122,32 @@ namespace Facebook.Yoga
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YogaNode root = new YogaNode();
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root.AlignContent = YogaAlign.FlexEnd;
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root.Wrap = YogaWrap.Wrap;
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root.Width = 100f;
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root.Height = 100f;
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root.Width = 100.Px();
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root.Height = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 50f;
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root_child0.Height = 10f;
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root_child0.Width = 50.Px();
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root_child0.Height = 10.Px();
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 50f;
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root_child1.Height = 10f;
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root_child1.Width = 50.Px();
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root_child1.Height = 10.Px();
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 50f;
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root_child2.Height = 10f;
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root_child2.Width = 50.Px();
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root_child2.Height = 10.Px();
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root.Insert(2, root_child2);
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YogaNode root_child3 = new YogaNode();
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root_child3.Width = 50f;
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root_child3.Height = 10f;
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root_child3.Width = 50.Px();
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root_child3.Height = 10.Px();
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root.Insert(3, root_child3);
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YogaNode root_child4 = new YogaNode();
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root_child4.Width = 50f;
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root_child4.Height = 10f;
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root_child4.Width = 50.Px();
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root_child4.Height = 10.Px();
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root.Insert(4, root_child4);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -222,32 +222,32 @@ namespace Facebook.Yoga
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YogaNode root = new YogaNode();
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root.AlignContent = YogaAlign.Center;
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root.Wrap = YogaWrap.Wrap;
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root.Width = 100f;
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root.Height = 100f;
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root.Width = 100.Px();
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root.Height = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 50f;
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root_child0.Height = 10f;
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root_child0.Width = 50.Px();
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root_child0.Height = 10.Px();
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 50f;
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root_child1.Height = 10f;
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root_child1.Width = 50.Px();
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root_child1.Height = 10.Px();
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 50f;
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root_child2.Height = 10f;
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root_child2.Width = 50.Px();
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root_child2.Height = 10.Px();
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root.Insert(2, root_child2);
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YogaNode root_child3 = new YogaNode();
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root_child3.Width = 50f;
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root_child3.Height = 10f;
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root_child3.Width = 50.Px();
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root_child3.Height = 10.Px();
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root.Insert(3, root_child3);
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YogaNode root_child4 = new YogaNode();
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root_child4.Width = 50f;
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root_child4.Height = 10f;
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root_child4.Width = 50.Px();
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root_child4.Height = 10.Px();
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root.Insert(4, root_child4);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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@@ -322,27 +322,27 @@ namespace Facebook.Yoga
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YogaNode root = new YogaNode();
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root.AlignContent = YogaAlign.Stretch;
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root.Wrap = YogaWrap.Wrap;
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root.Width = 100f;
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root.Height = 100f;
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root.Width = 100.Px();
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root.Height = 100.Px();
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YogaNode root_child0 = new YogaNode();
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root_child0.Width = 50f;
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root_child0.Width = 50.Px();
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root.Insert(0, root_child0);
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YogaNode root_child1 = new YogaNode();
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root_child1.Width = 50f;
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root_child1.Width = 50.Px();
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root.Insert(1, root_child1);
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YogaNode root_child2 = new YogaNode();
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root_child2.Width = 50f;
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root_child2.Width = 50.Px();
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root.Insert(2, root_child2);
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YogaNode root_child3 = new YogaNode();
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root_child3.Width = 50f;
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root_child3.Width = 50.Px();
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root.Insert(3, root_child3);
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YogaNode root_child4 = new YogaNode();
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root_child4.Width = 50f;
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root_child4.Width = 50.Px();
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root.Insert(4, root_child4);
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root.StyleDirection = YogaDirection.LTR;
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root.CalculateLayout();
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