update c# interop to use percentage
This commit is contained in:
@@ -22,26 +22,26 @@ namespace Facebook.Yoga
|
||||
{
|
||||
YogaNode root = new YogaNode();
|
||||
root.Wrap = YogaWrap.Wrap;
|
||||
root.Height = 100f;
|
||||
root.Height = 100.Px();
|
||||
|
||||
YogaNode root_child0 = new YogaNode();
|
||||
root_child0.Width = 30f;
|
||||
root_child0.Height = 30f;
|
||||
root_child0.Width = 30.Px();
|
||||
root_child0.Height = 30.Px();
|
||||
root.Insert(0, root_child0);
|
||||
|
||||
YogaNode root_child1 = new YogaNode();
|
||||
root_child1.Width = 30f;
|
||||
root_child1.Height = 30f;
|
||||
root_child1.Width = 30.Px();
|
||||
root_child1.Height = 30.Px();
|
||||
root.Insert(1, root_child1);
|
||||
|
||||
YogaNode root_child2 = new YogaNode();
|
||||
root_child2.Width = 30f;
|
||||
root_child2.Height = 30f;
|
||||
root_child2.Width = 30.Px();
|
||||
root_child2.Height = 30.Px();
|
||||
root.Insert(2, root_child2);
|
||||
|
||||
YogaNode root_child3 = new YogaNode();
|
||||
root_child3.Width = 30f;
|
||||
root_child3.Height = 30f;
|
||||
root_child3.Width = 30.Px();
|
||||
root_child3.Height = 30.Px();
|
||||
root.Insert(3, root_child3);
|
||||
root.StyleDirection = YogaDirection.LTR;
|
||||
root.CalculateLayout();
|
||||
@@ -106,26 +106,26 @@ namespace Facebook.Yoga
|
||||
YogaNode root = new YogaNode();
|
||||
root.FlexDirection = YogaFlexDirection.Row;
|
||||
root.Wrap = YogaWrap.Wrap;
|
||||
root.Width = 100f;
|
||||
root.Width = 100.Px();
|
||||
|
||||
YogaNode root_child0 = new YogaNode();
|
||||
root_child0.Width = 30f;
|
||||
root_child0.Height = 30f;
|
||||
root_child0.Width = 30.Px();
|
||||
root_child0.Height = 30.Px();
|
||||
root.Insert(0, root_child0);
|
||||
|
||||
YogaNode root_child1 = new YogaNode();
|
||||
root_child1.Width = 30f;
|
||||
root_child1.Height = 30f;
|
||||
root_child1.Width = 30.Px();
|
||||
root_child1.Height = 30.Px();
|
||||
root.Insert(1, root_child1);
|
||||
|
||||
YogaNode root_child2 = new YogaNode();
|
||||
root_child2.Width = 30f;
|
||||
root_child2.Height = 30f;
|
||||
root_child2.Width = 30.Px();
|
||||
root_child2.Height = 30.Px();
|
||||
root.Insert(2, root_child2);
|
||||
|
||||
YogaNode root_child3 = new YogaNode();
|
||||
root_child3.Width = 30f;
|
||||
root_child3.Height = 30f;
|
||||
root_child3.Width = 30.Px();
|
||||
root_child3.Height = 30.Px();
|
||||
root.Insert(3, root_child3);
|
||||
root.StyleDirection = YogaDirection.LTR;
|
||||
root.CalculateLayout();
|
||||
@@ -191,26 +191,26 @@ namespace Facebook.Yoga
|
||||
root.FlexDirection = YogaFlexDirection.Row;
|
||||
root.AlignItems = YogaAlign.FlexEnd;
|
||||
root.Wrap = YogaWrap.Wrap;
|
||||
root.Width = 100f;
|
||||
root.Width = 100.Px();
|
||||
|
||||
YogaNode root_child0 = new YogaNode();
|
||||
root_child0.Width = 30f;
|
||||
root_child0.Height = 10f;
|
||||
root_child0.Width = 30.Px();
|
||||
root_child0.Height = 10.Px();
|
||||
root.Insert(0, root_child0);
|
||||
|
||||
YogaNode root_child1 = new YogaNode();
|
||||
root_child1.Width = 30f;
|
||||
root_child1.Height = 20f;
|
||||
root_child1.Width = 30.Px();
|
||||
root_child1.Height = 20.Px();
|
||||
root.Insert(1, root_child1);
|
||||
|
||||
YogaNode root_child2 = new YogaNode();
|
||||
root_child2.Width = 30f;
|
||||
root_child2.Height = 30f;
|
||||
root_child2.Width = 30.Px();
|
||||
root_child2.Height = 30.Px();
|
||||
root.Insert(2, root_child2);
|
||||
|
||||
YogaNode root_child3 = new YogaNode();
|
||||
root_child3.Width = 30f;
|
||||
root_child3.Height = 30f;
|
||||
root_child3.Width = 30.Px();
|
||||
root_child3.Height = 30.Px();
|
||||
root.Insert(3, root_child3);
|
||||
root.StyleDirection = YogaDirection.LTR;
|
||||
root.CalculateLayout();
|
||||
@@ -276,26 +276,26 @@ namespace Facebook.Yoga
|
||||
root.FlexDirection = YogaFlexDirection.Row;
|
||||
root.AlignItems = YogaAlign.Center;
|
||||
root.Wrap = YogaWrap.Wrap;
|
||||
root.Width = 100f;
|
||||
root.Width = 100.Px();
|
||||
|
||||
YogaNode root_child0 = new YogaNode();
|
||||
root_child0.Width = 30f;
|
||||
root_child0.Height = 10f;
|
||||
root_child0.Width = 30.Px();
|
||||
root_child0.Height = 10.Px();
|
||||
root.Insert(0, root_child0);
|
||||
|
||||
YogaNode root_child1 = new YogaNode();
|
||||
root_child1.Width = 30f;
|
||||
root_child1.Height = 20f;
|
||||
root_child1.Width = 30.Px();
|
||||
root_child1.Height = 20.Px();
|
||||
root.Insert(1, root_child1);
|
||||
|
||||
YogaNode root_child2 = new YogaNode();
|
||||
root_child2.Width = 30f;
|
||||
root_child2.Height = 30f;
|
||||
root_child2.Width = 30.Px();
|
||||
root_child2.Height = 30.Px();
|
||||
root.Insert(2, root_child2);
|
||||
|
||||
YogaNode root_child3 = new YogaNode();
|
||||
root_child3.Width = 30f;
|
||||
root_child3.Height = 30f;
|
||||
root_child3.Width = 30.Px();
|
||||
root_child3.Height = 30.Px();
|
||||
root.Insert(3, root_child3);
|
||||
root.StyleDirection = YogaDirection.LTR;
|
||||
root.CalculateLayout();
|
||||
|
Reference in New Issue
Block a user