update c# interop to use percentage

This commit is contained in:
Lukas Woehrl
2016-12-19 23:01:31 +01:00
parent cac8d3715b
commit e2c586490a
26 changed files with 919 additions and 756 deletions

View File

@@ -21,12 +21,12 @@ namespace Facebook.Yoga
public void Test_max_width()
{
YogaNode root = new YogaNode();
root.Width = 100f;
root.Height = 100f;
root.Width = 100.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.MaxWidth = 50f;
root_child0.Height = 10f;
root_child0.MaxWidth = 50.Px();
root_child0.Height = 10.Px();
root.Insert(0, root_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -60,12 +60,12 @@ namespace Facebook.Yoga
{
YogaNode root = new YogaNode();
root.FlexDirection = YogaFlexDirection.Row;
root.Width = 100f;
root.Height = 100f;
root.Width = 100.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.Width = 10f;
root_child0.MaxHeight = 50f;
root_child0.Width = 10.Px();
root_child0.MaxHeight = 50.Px();
root.Insert(0, root_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -98,16 +98,16 @@ namespace Facebook.Yoga
public void Test_min_height()
{
YogaNode root = new YogaNode();
root.Width = 100f;
root.Height = 100f;
root.Width = 100.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.FlexGrow = 1f;
root_child0.MinHeight = 60f;
root_child0.FlexGrow = 1;
root_child0.MinHeight = 60.Px();
root.Insert(0, root_child0);
YogaNode root_child1 = new YogaNode();
root_child1.FlexGrow = 1f;
root_child1.FlexGrow = 1;
root.Insert(1, root_child1);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -151,16 +151,16 @@ namespace Facebook.Yoga
{
YogaNode root = new YogaNode();
root.FlexDirection = YogaFlexDirection.Row;
root.Width = 100f;
root.Height = 100f;
root.Width = 100.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.FlexGrow = 1f;
root_child0.MinWidth = 60f;
root_child0.FlexGrow = 1;
root_child0.MinWidth = 60.Px();
root.Insert(0, root_child0);
YogaNode root_child1 = new YogaNode();
root_child1.FlexGrow = 1f;
root_child1.FlexGrow = 1;
root.Insert(1, root_child1);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -204,13 +204,13 @@ namespace Facebook.Yoga
{
YogaNode root = new YogaNode();
root.JustifyContent = YogaJustify.Center;
root.Width = 100f;
root.MinHeight = 100f;
root.MaxHeight = 200f;
root.Width = 100.Px();
root.MinHeight = 100.Px();
root.MaxHeight = 200.Px();
YogaNode root_child0 = new YogaNode();
root_child0.Width = 60f;
root_child0.Height = 60f;
root_child0.Width = 60.Px();
root_child0.Height = 60.Px();
root.Insert(0, root_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -244,13 +244,13 @@ namespace Facebook.Yoga
{
YogaNode root = new YogaNode();
root.AlignItems = YogaAlign.Center;
root.MinWidth = 100f;
root.MaxWidth = 200f;
root.Height = 100f;
root.MinWidth = 100.Px();
root.MaxWidth = 200.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.Width = 60f;
root_child0.Height = 60f;
root_child0.Width = 60.Px();
root_child0.Height = 60.Px();
root.Insert(0, root_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -284,22 +284,22 @@ namespace Facebook.Yoga
{
YogaNode root = new YogaNode();
root.JustifyContent = YogaJustify.Center;
root.MinHeight = 100f;
root.MaxHeight = 110f;
root.MinHeight = 100.Px();
root.MaxHeight = 110.Px();
YogaNode root_child0 = new YogaNode();
root_child0.Width = 50f;
root_child0.Height = 50f;
root_child0.Width = 50.Px();
root_child0.Height = 50.Px();
root.Insert(0, root_child0);
YogaNode root_child1 = new YogaNode();
root_child1.Width = 50f;
root_child1.Height = 50f;
root_child1.Width = 50.Px();
root_child1.Height = 50.Px();
root.Insert(1, root_child1);
YogaNode root_child2 = new YogaNode();
root_child2.Width = 50f;
root_child2.Height = 50f;
root_child2.Width = 50.Px();
root_child2.Height = 50.Px();
root.Insert(2, root_child2);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -352,17 +352,17 @@ namespace Facebook.Yoga
public void Test_flex_grow_within_max_width()
{
YogaNode root = new YogaNode();
root.Width = 200f;
root.Height = 100f;
root.Width = 200.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.FlexDirection = YogaFlexDirection.Row;
root_child0.MaxWidth = 100f;
root_child0.MaxWidth = 100.Px();
root.Insert(0, root_child0);
YogaNode root_child0_child0 = new YogaNode();
root_child0_child0.FlexGrow = 1f;
root_child0_child0.Height = 20f;
root_child0_child0.FlexGrow = 1;
root_child0_child0.Height = 20.Px();
root_child0.Insert(0, root_child0_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();
@@ -405,17 +405,17 @@ namespace Facebook.Yoga
public void Test_flex_grow_within_constrained_max_width()
{
YogaNode root = new YogaNode();
root.Width = 200f;
root.Height = 100f;
root.Width = 200.Px();
root.Height = 100.Px();
YogaNode root_child0 = new YogaNode();
root_child0.FlexDirection = YogaFlexDirection.Row;
root_child0.MaxWidth = 300f;
root_child0.MaxWidth = 300.Px();
root.Insert(0, root_child0);
YogaNode root_child0_child0 = new YogaNode();
root_child0_child0.FlexGrow = 1f;
root_child0_child0.Height = 20f;
root_child0_child0.FlexGrow = 1;
root_child0_child0.Height = 20.Px();
root_child0.Insert(0, root_child0_child0);
root.StyleDirection = YogaDirection.LTR;
root.CalculateLayout();