Alter layout engine to conform closer to W3C spec
The primary goals of this change are: - Better conformance to the W3C flexbox standard (https://www.w3.org/TR/css-flexbox-1/) and a clear articulation of the areas where it deviates from the spec. - Support for flex-shrink. - Conformance with layout effects of "overflow: hidden". Specifically, here are the limitations of this implementation as compared to the W3C flexbox standard (this is also documented in Layout.js): - Display property is always assumed to be 'flex' except for Text nodes, which are assumed to be 'inline-flex'. - The 'zIndex' property (or any form of z ordering) is not supported. Nodes are stacked in document order. - The 'order' property is not supported. The order of flex items is always defined by document order. - The 'visibility' property is always assumed to be 'visible'. Values of 'collapse' and 'hidden' are not supported. - The 'wrap' property supports only 'nowrap' (which is the default) or 'wrap'. The rarely-used 'wrap-reverse' is not supported. - Rather than allowing arbitrary combinations of flexGrow, flexShrink and flexBasis, this algorithm supports only the three most common combinations: - flex: 0 is equiavlent to flex: 0 0 auto - flex: n (where n is a positive value) is equivalent to flex: n 0 0 - flex: -1 (or any negative value) is equivalent to flex: 0 1 auto - Margins cannot be specified as 'auto'. They must be specified in terms of pixel values, and the default value is 0. - The 'baseline' value is not supported for alignItems and alignSelf properties. - Values of width, maxWidth, minWidth, height, maxHeight and minHeight must be specified as pixel values, not as percentages. - There is no support for calculation of dimensions based on intrinsic aspect ratios (e.g. images). - There is no support for forced breaks. - It does not support vertical inline directions (top-to-bottom or bottom-to-top text). And here is how the implementation deviates from the standard (this is also documented in Layout.js): - Section 4.5 of the spec indicates that all flex items have a default minimum main size. For text blocks, for example, this is the width of the widest word. Calculating the minimum width is expensive, so we forego it and assume a default minimum main size of 0. - Min/Max sizes in the main axis are not honored when resolving flexible lengths. - The spec indicates that the default value for 'flexDirection' is 'row', but the algorithm below assumes a default of 'column'.
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@@ -18,5 +18,10 @@ namespace Facebook.CSSLayout
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Debug.Assert(v != null);
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return v;
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}
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public static void assertCondition(bool condition, string explanation)
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{
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Debug.Assert(condition, explanation);
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}
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}
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}
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22
src/csharp/Facebook.CSSLayout/CSSCachedMeasurement.cs
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22
src/csharp/Facebook.CSSLayout/CSSCachedMeasurement.cs
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@@ -0,0 +1,22 @@
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/**
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* Copyright (c) 2014, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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namespace Facebook.CSSLayout
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{
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sealed class CSSCachedMeasurement
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{
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public float availableWidth;
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public float availableHeight;
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public CSSMeasureMode? widthMeasureMode = null;
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public CSSMeasureMode? heightMeasureMode = null;
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public float computedWidth;
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public float computedHeight;
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}
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}
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@@ -16,6 +16,10 @@ namespace Facebook.CSSLayout
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class CSSLayout
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{
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// This value was chosen based on empiracle data. Even the most complicated
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// layouts should not require more than 16 entries to fit within the cache.
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public const int MAX_CACHED_RESULT_COUNT = 16;
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public const int POSITION_LEFT = 0;
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public const int POSITION_TOP = 1;
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public const int POSITION_RIGHT = 2;
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@@ -25,12 +29,25 @@ namespace Facebook.CSSLayout
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public const int DIMENSION_HEIGHT = 1;
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public float[] position = new float[4];
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public float[] dimensions = new float[2];
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public float[] dimensions = {
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CSSConstants.Undefined,
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CSSConstants.Undefined
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};
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public CSSDirection direction = CSSDirection.LTR;
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/**
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* This should always get called before calling {@link LayoutEngine#layoutNode(CSSNode, float)}
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*/
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public float flexBasis;
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public int generationCount;
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public CSSDirection? lastParentDirection;
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public int nextCachedMeasurementsIndex;
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public CSSCachedMeasurement[] cachedMeasurements = new CSSCachedMeasurement[MAX_CACHED_RESULT_COUNT];
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public float[] measuredDimensions = {
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CSSConstants.Undefined,
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CSSConstants.Undefined
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};
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public CSSCachedMeasurement cachedLayout = new CSSCachedMeasurement();
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public void resetResult()
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{
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@@ -38,17 +55,18 @@ namespace Facebook.CSSLayout
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FillArray(dimensions, CSSConstants.Undefined);
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direction = CSSDirection.LTR;
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}
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public void copy(CSSLayout layout)
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{
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position[POSITION_LEFT] = layout.position[POSITION_LEFT];
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position[POSITION_TOP] = layout.position[POSITION_TOP];
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position[POSITION_RIGHT] = layout.position[POSITION_RIGHT];
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position[POSITION_BOTTOM] = layout.position[POSITION_BOTTOM];
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dimensions[DIMENSION_WIDTH] = layout.dimensions[DIMENSION_WIDTH];
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dimensions[DIMENSION_HEIGHT] = layout.dimensions[DIMENSION_HEIGHT];
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direction = layout.direction;
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flexBasis = 0;
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generationCount = 0;
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lastParentDirection = null;
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nextCachedMeasurementsIndex = 0;
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measuredDimensions[DIMENSION_WIDTH] = CSSConstants.Undefined;
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measuredDimensions[DIMENSION_HEIGHT] = CSSConstants.Undefined;
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cachedLayout.widthMeasureMode = null;
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cachedLayout.heightMeasureMode = null;
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}
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public override string ToString()
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@@ -22,5 +22,6 @@ namespace Facebook.CSSLayout
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{
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/*package*/
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public MeasureOutput measureOutput = new MeasureOutput();
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public int currentGenerationCount;
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}
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}
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@@ -1,4 +1,4 @@
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/**
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/**
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* Copyright (c) 2014, Facebook, Inc.
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* All rights reserved.
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*
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@@ -58,8 +58,7 @@ namespace Facebook.CSSLayout
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internal readonly CachedCSSLayout lastLayout = new CachedCSSLayout();
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internal int lineIndex = 0;
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internal /*package*/ CSSNode nextAbsoluteChild;
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internal /*package*/ CSSNode nextFlexChild;
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internal /*package*/ CSSNode nextChild;
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// 4 is kinda arbitrary, but the default of 10 seems really high for an average View.
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readonly List<CSSNode> mChildren = new List<CSSNode>(4);
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@@ -155,7 +154,6 @@ namespace Facebook.CSSLayout
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public void CalculateLayout()
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{
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layout.resetResult();
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LayoutEngine.layoutNode(DummyLayoutContext, this, CSSConstants.Undefined, CSSConstants.Undefined, null);
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}
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17
src/csharp/Facebook.CSSLayout/CSSOverflow.cs
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17
src/csharp/Facebook.CSSLayout/CSSOverflow.cs
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@@ -0,0 +1,17 @@
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/**
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* Copyright (c) 2014, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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namespace Facebook.CSSLayout
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{
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public enum CSSOverflow
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{
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Visible,
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Hidden
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}
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}
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@@ -22,6 +22,7 @@ namespace Facebook.CSSLayout
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public CSSAlign alignSelf = CSSAlign.Auto;
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public CSSPositionType positionType = CSSPositionType.Relative;
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public CSSWrap flexWrap = CSSWrap.NoWrap;
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public CSSOverflow overflow = CSSOverflow.Visible;
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public float flex;
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public Spacing margin = new Spacing();
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@@ -41,14 +41,16 @@
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<Compile Include="Assertions.cs" />
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<Compile Include="CachedCSSLayout.cs" />
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<Compile Include="CSSAlign.cs" />
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<Compile Include="CSSCachedMeasurement.cs" />
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<Compile Include="CSSConstants.cs" />
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<Compile Include="CSSDirection.cs" />
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<Compile Include="CSSFlexDirection.cs" />
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<Compile Include="CSSJustify.cs" />
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<Compile Include="CSSMeasureMode.cs" />
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<Compile Include="CSSLayout.cs" />
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<Compile Include="CSSLayoutContext.cs" />
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<Compile Include="CSSMeasureMode.cs" />
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<Compile Include="CSSNode.cs" />
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<Compile Include="CSSOverflow.cs" />
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<Compile Include="CSSPositionType.cs" />
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<Compile Include="CSSStyle.cs" />
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<Compile Include="CSSWrap.cs" />
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@@ -68,4 +70,4 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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