Add basic Xamarin.iOS support #280
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{0C38AA9D-3178-4B43-9C3B-3C97A90FB1B0}</ProjectGuid>
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<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<RootNamespace>Facebook.YogaKit.iOS</RootNamespace>
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<AssemblyName>Facebook.YogaKit.iOS</AssemblyName>
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<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;__IOS__</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchDebug>true</MtouchDebug>
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<MtouchFastDev>true</MtouchFastDev>
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<MtouchProfiling>true</MtouchProfiling>
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<MtouchUseSGen>true</MtouchUseSGen>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<IOSDebuggerPort>53781</IOSDebuggerPort>
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<DeviceSpecificBuild>false</DeviceSpecificBuild>
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<MtouchLink>SdkOnly</MtouchLink>
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<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
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<MtouchTlsProvider>Default</MtouchTlsProvider>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<DefineConstants></DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchUseSGen>true</MtouchUseSGen>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<MtouchLink>SdkOnly</MtouchLink>
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<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
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<MtouchTlsProvider>Default</MtouchTlsProvider>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="Xamarin.iOS" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Resources\" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Facebook.Yoga.iOS\Facebook.Yoga.iOS.csproj">
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<Project>{128FB32A-C4A1-4363-BF06-0A36E700B7FA}</Project>
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<Name>Facebook.Yoga.iOS</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="..\..\Facebook.YogaKit\Facebook.YogaKit.projitems" Label="Shared" Condition="Exists('..\..\Facebook.YogaKit\Facebook.YogaKit.projitems')" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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</Project>
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("Facebook.YogaKit.iOS")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("rmarinho")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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