Summary: Changed the extensions of c files to cpp and made the project build successfully Reviewed By: gkassabli Differential Revision: D6271299 fbshipit-source-id: 66c0e54ccf019d72d1fd0b4d117826e4e84fdc89
130 lines
3.1 KiB
C++
130 lines
3.1 KiB
C++
/**
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* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include <string.h>
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#include "YGNodeList.h"
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struct YGNodeList {
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uint32_t capacity;
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uint32_t count;
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YGNodeRef *items;
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};
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YGNodeListRef YGNodeListNew(const uint32_t initialCapacity) {
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const YGNodeListRef list =
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(const YGNodeListRef)malloc(sizeof(struct YGNodeList));
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YGAssert(list != nullptr, "Could not allocate memory for list");
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list->capacity = initialCapacity;
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list->count = 0;
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list->items = (YGNodeRef*)malloc(sizeof(YGNodeRef) * list->capacity);
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YGAssert(list->items != nullptr, "Could not allocate memory for items");
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return list;
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}
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void YGNodeListFree(const YGNodeListRef list) {
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if (list) {
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free(list->items);
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free(list);
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}
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}
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uint32_t YGNodeListCount(const YGNodeListRef list) {
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if (list) {
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return list->count;
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}
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return 0;
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}
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void YGNodeListAdd(YGNodeListRef *listp, const YGNodeRef node) {
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if (!*listp) {
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*listp = YGNodeListNew(4);
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}
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YGNodeListInsert(listp, node, (*listp)->count);
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}
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void YGNodeListInsert(YGNodeListRef *listp, const YGNodeRef node, const uint32_t index) {
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if (!*listp) {
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*listp = YGNodeListNew(4);
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}
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YGNodeListRef list = *listp;
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if (list->count == list->capacity) {
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list->capacity *= 2;
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list->items =
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(YGNodeRef*)realloc(list->items, sizeof(YGNodeRef) * list->capacity);
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YGAssert(list->items != nullptr, "Could not extend allocation for items");
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}
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for (uint32_t i = list->count; i > index; i--) {
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list->items[i] = list->items[i - 1];
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}
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list->count++;
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list->items[index] = node;
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}
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void YGNodeListReplace(YGNodeListRef list, const uint32_t index, const YGNodeRef newNode) {
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list->items[index] = newNode;
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}
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void YGNodeListRemoveAll(const YGNodeListRef list) {
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for (uint32_t i = 0; i < list->count; i++) {
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list->items[i] = nullptr;
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}
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list->count = 0;
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}
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YGNodeRef YGNodeListRemove(const YGNodeListRef list, const uint32_t index) {
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const YGNodeRef removed = list->items[index];
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list->items[index] = nullptr;
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for (uint32_t i = index; i < list->count - 1; i++) {
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list->items[i] = list->items[i + 1];
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list->items[i + 1] = nullptr;
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}
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list->count--;
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return removed;
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}
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YGNodeRef YGNodeListDelete(const YGNodeListRef list, const YGNodeRef node) {
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for (uint32_t i = 0; i < list->count; i++) {
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if (list->items[i] == node) {
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return YGNodeListRemove(list, i);
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}
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}
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return nullptr;
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}
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YGNodeRef YGNodeListGet(const YGNodeListRef list, const uint32_t index) {
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if (YGNodeListCount(list) > 0) {
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return list->items[index];
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}
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return nullptr;
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}
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YGNodeListRef YGNodeListClone(const YGNodeListRef oldList) {
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if (!oldList) {
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return nullptr;
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}
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const uint32_t count = oldList->count;
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if (count == 0) {
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return nullptr;
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}
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const YGNodeListRef newList = YGNodeListNew(count);
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memcpy(newList->items, oldList->items, sizeof(YGNodeRef) * count);
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newList->count = count;
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return newList;
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}
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