Summary: Even so I know there are some opinions against ```margin: 0 auto``` it's still part of the spec: https://www.w3.org/TR/css-flexbox-1/#auto-margins and pretty usefull if you have to position via ```justify-content```. This PR adds an implementation for that. It adds an additonal ```YGUnitAuto``` and margins got ```YGNodeStyleSetMarginAuto``` functions as well. Closes https://github.com/facebook/yoga/pull/357 Reviewed By: astreet Differential Revision: D4501142 Pulled By: emilsjolander fbshipit-source-id: 86519f8632496f46e78a7c9dbc5b21e212e3e0c7
496 lines
10 KiB
C++
496 lines
10 KiB
C++
/**
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* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include <algorithm>
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#include <yoga/Yoga.h>
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#include "./Node.hh"
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#include "./Layout.hh"
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#include "./Size.hh"
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static YGSize globalMeasureFunc(YGNodeRef nodeRef, float width, YGMeasureMode widthMode, float height, YGMeasureMode heightMode)
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{
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Node const & node = *reinterpret_cast<Node const *>(YGNodeGetContext(nodeRef));
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Size size = node.callMeasureFunc(width, widthMode, height, heightMode);
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YGSize ygSize = { static_cast<float>(size.width), static_cast<float>(size.height) };
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return ygSize;
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}
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/* static */ Node * Node::create(void)
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{
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return new Node();
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}
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/* static */ void Node::destroy(Node * node)
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{
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delete node;
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}
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/* static */ Node * Node::fromYGNode(YGNodeRef nodeRef)
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{
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return reinterpret_cast<Node *>(YGNodeGetContext(nodeRef));
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}
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Node::Node(void)
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: m_node(YGNodeNew())
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, m_measureFunc(nullptr)
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{
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YGNodeSetContext(m_node, reinterpret_cast<void *>(this));
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}
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Node::~Node(void)
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{
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YGNodeFree(m_node);
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}
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void Node::reset(void)
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{
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m_measureFunc.reset(nullptr);
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YGNodeReset(m_node);
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}
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void Node::copyStyle(Node const & other)
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{
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YGNodeCopyStyle(m_node, other.m_node);
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}
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void Node::setPositionType(int positionType)
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{
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YGNodeStyleSetPositionType(m_node, static_cast<YGPositionType>(positionType));
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}
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void Node::setPosition(int edge, double position)
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{
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YGNodeStyleSetPosition(m_node, static_cast<YGEdge>(edge), position);
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}
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void Node::setPositionPercent(int edge, double position)
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{
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YGNodeStyleSetPositionPercent(m_node, static_cast<YGEdge>(edge), position);
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}
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void Node::setAlignContent(int alignContent)
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{
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YGNodeStyleSetAlignContent(m_node, static_cast<YGAlign>(alignContent));
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}
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void Node::setAlignItems(int alignItems)
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{
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YGNodeStyleSetAlignItems(m_node, static_cast<YGAlign>(alignItems));
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}
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void Node::setAlignSelf(int alignSelf)
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{
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YGNodeStyleSetAlignSelf(m_node, static_cast<YGAlign>(alignSelf));
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}
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void Node::setFlexDirection(int flexDirection)
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{
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YGNodeStyleSetFlexDirection(m_node, static_cast<YGFlexDirection>(flexDirection));
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}
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void Node::setFlexWrap(int flexWrap)
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{
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YGNodeStyleSetFlexWrap(m_node, static_cast<YGWrap>(flexWrap));
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}
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void Node::setJustifyContent(int justifyContent)
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{
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YGNodeStyleSetJustifyContent(m_node, static_cast<YGJustify>(justifyContent));
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}
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void Node::setMargin(int edge, double margin)
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{
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YGNodeStyleSetMargin(m_node, static_cast<YGEdge>(edge), margin);
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}
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void Node::setMarginPercent(int edge, double margin)
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{
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YGNodeStyleSetMarginPercent(m_node, static_cast<YGEdge>(edge), margin);
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}
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void Node::setMarginAuto(int edge)
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{
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YGNodeStyleSetMarginAuto(m_node, static_cast<YGEdge>(edge));
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}
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void Node::setOverflow(int overflow)
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{
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YGNodeStyleSetOverflow(m_node, static_cast<YGOverflow>(overflow));
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}
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void Node::setDisplay(int display)
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{
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YGNodeStyleSetDisplay(m_node, static_cast<YGDisplay>(display));
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}
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void Node::setFlex(double flex)
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{
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YGNodeStyleSetFlex(m_node, flex);
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}
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void Node::setFlexBasis(double flexBasis)
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{
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YGNodeStyleSetFlexBasis(m_node, flexBasis);
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}
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void Node::setFlexBasisPercent(double flexBasis)
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{
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YGNodeStyleSetFlexBasisPercent(m_node, flexBasis);
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}
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void Node::setFlexGrow(double flexGrow)
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{
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YGNodeStyleSetFlexGrow(m_node, flexGrow);
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}
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void Node::setFlexShrink(double flexShrink)
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{
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YGNodeStyleSetFlexShrink(m_node, flexShrink);
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}
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void Node::setWidth(double width)
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{
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YGNodeStyleSetWidth(m_node, width);
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}
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void Node::setWidthPercent(double width)
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{
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YGNodeStyleSetWidthPercent(m_node, width);
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}
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void Node::setWidthAuto()
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{
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YGNodeStyleSetWidthAuto(m_node);
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}
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void Node::setHeight(double height)
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{
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YGNodeStyleSetHeight(m_node, height);
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}
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void Node::setHeightPercent(double height)
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{
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YGNodeStyleSetHeightPercent(m_node, height);
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}
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void Node::setHeightAuto()
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{
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YGNodeStyleSetHeightAuto(m_node);
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}
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void Node::setMinWidth(double minWidth)
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{
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YGNodeStyleSetMinWidth(m_node, minWidth);
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}
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void Node::setMinWidthPercent(double minWidth)
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{
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YGNodeStyleSetMinWidthPercent(m_node, minWidth);
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}
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void Node::setMinHeight(double minHeight)
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{
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YGNodeStyleSetMinHeight(m_node, minHeight);
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}
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void Node::setMinHeightPercent(double minHeight)
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{
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YGNodeStyleSetMinHeightPercent(m_node, minHeight);
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}
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void Node::setMaxWidth(double maxWidth)
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{
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YGNodeStyleSetMaxWidth(m_node, maxWidth);
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}
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void Node::setMaxWidthPercent(double maxWidth)
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{
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YGNodeStyleSetMaxWidthPercent(m_node, maxWidth);
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}
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void Node::setMaxHeight(double maxHeight)
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{
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YGNodeStyleSetMaxHeight(m_node, maxHeight);
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}
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void Node::setMaxHeightPercent(double maxHeight)
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{
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YGNodeStyleSetMaxHeightPercent(m_node, maxHeight);
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}
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void Node::setAspectRatio(double aspectRatio)
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{
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YGNodeStyleSetAspectRatio(m_node, aspectRatio);
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}
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void Node::setBorder(int edge, double border)
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{
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YGNodeStyleSetBorder(m_node, static_cast<YGEdge>(edge), border);
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}
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void Node::setPadding(int edge, double padding)
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{
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YGNodeStyleSetPadding(m_node, static_cast<YGEdge>(edge), padding);
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}
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void Node::setPaddingPercent(int edge, double padding)
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{
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YGNodeStyleSetPaddingPercent(m_node, static_cast<YGEdge>(edge), padding);
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}
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int Node::getPositionType(void) const
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{
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return YGNodeStyleGetPositionType(m_node);
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}
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Value Node::getPosition(int edge) const
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{
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return Value::fromYGValue(YGNodeStyleGetPosition(m_node, static_cast<YGEdge>(edge)));
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}
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int Node::getAlignContent(void) const
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{
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return YGNodeStyleGetAlignContent(m_node);
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}
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int Node::getAlignItems(void) const
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{
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return YGNodeStyleGetAlignItems(m_node);
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}
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int Node::getAlignSelf(void) const
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{
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return YGNodeStyleGetAlignSelf(m_node);
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}
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int Node::getFlexDirection(void) const
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{
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return YGNodeStyleGetFlexDirection(m_node);
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}
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int Node::getFlexWrap(void) const
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{
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return YGNodeStyleGetFlexWrap(m_node);
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}
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int Node::getJustifyContent(void) const
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{
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return YGNodeStyleGetJustifyContent(m_node);
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}
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Value Node::getMargin(int edge) const
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{
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return Value::fromYGValue(YGNodeStyleGetMargin(m_node, static_cast<YGEdge>(edge)));
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}
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int Node::getOverflow(void) const
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{
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return YGNodeStyleGetOverflow(m_node);
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}
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int Node::getDisplay(void) const
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{
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return YGNodeStyleGetDisplay(m_node);
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}
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Value Node::getFlexBasis(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetFlexBasis(m_node));
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}
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double Node::getFlexGrow(void) const
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{
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return YGNodeStyleGetFlexGrow(m_node);
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}
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double Node::getFlexShrink(void) const
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{
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return YGNodeStyleGetFlexShrink(m_node);
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}
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Value Node::getWidth(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetWidth(m_node));
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}
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Value Node::getHeight(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetHeight(m_node));
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}
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Value Node::getMinWidth(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetMinWidth(m_node));
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}
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Value Node::getMinHeight(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetMinHeight(m_node));
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}
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Value Node::getMaxWidth(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetMaxWidth(m_node));
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}
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Value Node::getMaxHeight(void) const
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{
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return Value::fromYGValue(YGNodeStyleGetMaxHeight(m_node));
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}
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double Node::getAspectRatio(void) const
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{
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return YGNodeStyleGetAspectRatio(m_node);
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}
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double Node::getBorder(int edge) const
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{
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return YGNodeStyleGetBorder(m_node, static_cast<YGEdge>(edge));
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}
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Value Node::getPadding(int edge) const
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{
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return Value::fromYGValue(YGNodeStyleGetPadding(m_node, static_cast<YGEdge>(edge)));
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}
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void Node::insertChild(Node * child, unsigned index)
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{
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YGNodeInsertChild(m_node, child->m_node, index);
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}
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void Node::removeChild(Node * child)
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{
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YGNodeRemoveChild(m_node, child->m_node);
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}
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unsigned Node::getChildCount(void) const
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{
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return YGNodeGetChildCount(m_node);
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}
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Node * Node::getParent(void)
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{
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auto nodePtr = YGNodeGetParent(m_node);
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if (nodePtr == nullptr)
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return nullptr;
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return Node::fromYGNode(nodePtr);
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}
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Node * Node::getChild(unsigned index)
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{
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auto nodePtr = YGNodeGetChild(m_node, index);
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if (nodePtr == nullptr)
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return nullptr;
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return Node::fromYGNode(nodePtr);
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}
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void Node::setMeasureFunc(nbind::cbFunction & measureFunc)
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{
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m_measureFunc.reset(new nbind::cbFunction(measureFunc));
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YGNodeSetMeasureFunc(m_node, &globalMeasureFunc);
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}
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void Node::unsetMeasureFunc(void)
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{
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m_measureFunc.reset(nullptr);
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YGNodeSetMeasureFunc(m_node, nullptr);
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}
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Size Node::callMeasureFunc(double width, int widthMode, double height, int heightMode) const
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{
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return m_measureFunc->call<Size>(width, widthMode, height, heightMode);
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}
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void Node::markDirty(void)
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{
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YGNodeMarkDirty(m_node);
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}
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bool Node::isDirty(void) const
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{
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return YGNodeIsDirty(m_node);
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}
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void Node::calculateLayout(double width, double height, int direction)
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{
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YGNodeCalculateLayout(m_node, width, height, static_cast<YGDirection>(direction));
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}
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double Node::getComputedLeft(void) const
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{
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return YGNodeLayoutGetLeft(m_node);
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}
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double Node::getComputedRight(void) const
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{
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return YGNodeLayoutGetRight(m_node);
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}
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double Node::getComputedTop(void) const
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{
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return YGNodeLayoutGetTop(m_node);
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}
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double Node::getComputedBottom(void) const
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{
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return YGNodeLayoutGetBottom(m_node);
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}
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double Node::getComputedWidth(void) const
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{
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return YGNodeLayoutGetWidth(m_node);
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}
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double Node::getComputedHeight(void) const
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{
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return YGNodeLayoutGetHeight(m_node);
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}
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Layout Node::getComputedLayout(void) const
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{
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Layout layout;
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layout.left = YGNodeLayoutGetLeft(m_node);
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layout.right = YGNodeLayoutGetRight(m_node);
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layout.top = YGNodeLayoutGetTop(m_node);
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layout.bottom = YGNodeLayoutGetBottom(m_node);
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layout.width = YGNodeLayoutGetWidth(m_node);
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layout.height = YGNodeLayoutGetHeight(m_node);
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return layout;
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}
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double Node::getComputedMargin(int edge) const
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{
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return YGNodeLayoutGetMargin(m_node, static_cast<YGEdge>(edge));
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}
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double Node::getComputedBorder(int edge) const
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{
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return YGNodeLayoutGetBorder(m_node, static_cast<YGEdge>(edge));
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}
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double Node::getComputedPadding(int edge) const
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{
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return YGNodeLayoutGetPadding(m_node, static_cast<YGEdge>(edge));
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}
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