Summary: For now i setup the CI using VSTS (Visual Studio Team Services) , i m using my own account, but i want to move this to a Travis setup so it would be easy ported to Facebook own build system. We can also take a look on how buck can help with this. Here's a overview of my dashboard for the build and release process on VSTS: <img width="1084" alt="screen shot 2017-02-16 at 23 52 07" src="https://cloud.githubusercontent.com/assets/1235097/23046869/ff4dcada-f4a3-11e6-8d09-fb8974fb58d4.png"> The all process is pretty simple, there's a few tricks here and there, but the basic steps are: <img width="1036" alt="builds" src="https://cloud.githubusercontent.com/assets/1235097/23046874/0cb95fc2-f4a4-11e6-8fd8-3048be7ffd9d.png"> These run for every commit and publish the artifacts, then the release lane takes that artifacts and builds a nuget, after that (and it's not implemented yet) we run UI Tests on devices Android , iOS for the nuget created and run tests on UWP and .net45 on both windows and OS X so Closes https://github.com/facebook/yoga/pull/408 Reviewed By: emilsjolander Differential Revision: D4576542 Pulled By: splhack fbshipit-source-id: 66e0e4c1cb3721ed7aa7118e4e226b6ec575fea8
51 lines
2.1 KiB
XML
51 lines
2.1 KiB
XML
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<ItemGroup>
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<ItemGroup>
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