Files
yoga/java/csharp/Facebook.CSSLayout/Spacing.cs
2016-07-25 15:48:39 +01:00

235 lines
7.7 KiB
C#

/**
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
namespace Facebook.CSSLayout
{
/**
* Class representing CSS spacing (padding, margin, and borders). This is mostly necessary to
* properly implement interactions and updates for properties like margin, marginLeft, and
* marginHorizontal.
*/
sealed class Spacing
{
/**
* Spacing type that represents the left direction. E.g. {@code marginLeft}.
*/
internal const int LEFT = (int)CSSSpacingType.Left;
/**
* Spacing type that represents the top direction. E.g. {@code marginTop}.
*/
internal const int TOP = (int)CSSSpacingType.Top;
/**
* Spacing type that represents the right direction. E.g. {@code marginRight}.
*/
internal const int RIGHT = (int)CSSSpacingType.Right;
/**
* Spacing type that represents the bottom direction. E.g. {@code marginBottom}.
*/
internal const int BOTTOM = (int)CSSSpacingType.Bottom;
/**
* Spacing type that represents vertical direction (top and bottom). E.g. {@code marginVertical}.
*/
internal const int VERTICAL = (int)CSSSpacingType.Vertical;
/**
* Spacing type that represents horizontal direction (left and right). E.g.
* {@code marginHorizontal}.
*/
internal const int HORIZONTAL = (int)CSSSpacingType.Horizontal;
/**
* Spacing type that represents start direction e.g. left in left-to-right, right in right-to-left.
*/
internal const int START = (int)CSSSpacingType.Start;
/**
* Spacing type that represents end direction e.g. right in left-to-right, left in right-to-left.
*/
internal const int END = (int)CSSSpacingType.End;
/**
* Spacing type that represents all directions (left, top, right, bottom). E.g. {@code margin}.
*/
internal const int ALL = (int)CSSSpacingType.All;
static readonly int[] sFlagsMap = {
1, /*LEFT*/
2, /*TOP*/
4, /*RIGHT*/
8, /*BOTTOM*/
16, /*VERTICAL*/
32, /*HORIZONTAL*/
64, /*START*/
128, /*END*/
256 /*ALL*/
};
float[] mSpacing = newFullSpacingArray();
[Nullable] float[] mDefaultSpacing = null;
int mValueFlags = 0;
bool mHasAliasesSet;
/**
* Set a spacing value.
*
* @param spacingType one of {@link #LEFT}, {@link #TOP}, {@link #RIGHT}, {@link #BOTTOM},
* {@link #VERTICAL}, {@link #HORIZONTAL}, {@link #ALL}
* @param value the value for this direction
* @return {@code true} if the spacing has changed, or {@code false} if the same value was already
* set
*/
internal bool set(int spacingType, float value)
{
if (!FloatUtil.floatsEqual(mSpacing[spacingType], value))
{
mSpacing[spacingType] = value;
if (CSSConstants.IsUndefined(value))
{
mValueFlags &= ~sFlagsMap[spacingType];
}
else
{
mValueFlags |= sFlagsMap[spacingType];
}
mHasAliasesSet =
(mValueFlags & sFlagsMap[ALL]) != 0 ||
(mValueFlags & sFlagsMap[VERTICAL]) != 0 ||
(mValueFlags & sFlagsMap[HORIZONTAL]) != 0;
return true;
}
return false;
}
/**
* Set a default spacing value. This is used as a fallback when no spacing has been set for a
* particular direction.
*
* @param spacingType one of {@link #LEFT}, {@link #TOP}, {@link #RIGHT}, {@link #BOTTOM}
* @param value the default value for this direction
* @return
*/
internal bool setDefault(int spacingType, float value)
{
if (mDefaultSpacing == null)
mDefaultSpacing = newSpacingResultArray();
if (!FloatUtil.floatsEqual(mDefaultSpacing[spacingType], value))
{
mDefaultSpacing[spacingType] = value;
return true;
}
return false;
}
/**
* Get the spacing for a direction. This takes into account any default values that have been set.
*
* @param spacingType one of {@link #LEFT}, {@link #TOP}, {@link #RIGHT}, {@link #BOTTOM}
*/
internal float get(int spacingType)
{
float defaultValue =
(mDefaultSpacing != null)
? mDefaultSpacing[spacingType]
: (spacingType == START || spacingType == END ? CSSConstants.Undefined : 0);
if (mValueFlags == 0)
{
return defaultValue;
}
if ((mValueFlags & sFlagsMap[spacingType]) != 0)
{
return mSpacing[spacingType];
}
if (mHasAliasesSet)
{
int secondType = spacingType == TOP || spacingType == BOTTOM ? VERTICAL : HORIZONTAL;
if ((mValueFlags & sFlagsMap[secondType]) != 0)
{
return mSpacing[secondType];
}
else if ((mValueFlags & sFlagsMap[ALL]) != 0)
{
return mSpacing[ALL];
}
}
return defaultValue;
}
/**
* Get the raw value (that was set using {@link #set(int, float)}), without taking into account
* any default values.
*
* @param spacingType one of {@link #LEFT}, {@link #TOP}, {@link #RIGHT}, {@link #BOTTOM},
* {@link #VERTICAL}, {@link #HORIZONTAL}, {@link #ALL}
*/
internal float getRaw(int spacingType)
{
return mSpacing[spacingType];
}
/**
* Try to get start value and fallback to given type if not defined. This is used privately
* by the layout engine as a more efficient way to fetch direction-aware values by
* avoid extra method invocations.
*/
internal float getWithFallback(int spacingType, int fallbackType)
{
return
(mValueFlags & sFlagsMap[spacingType]) != 0
? mSpacing[spacingType]
: get(fallbackType);
}
static float[] newFullSpacingArray()
{
return new[]
{
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined,
CSSConstants.Undefined
};
}
static float[] newSpacingResultArray()
{
return newSpacingResultArray(0);
}
static float[] newSpacingResultArray(float defaultValue)
{
return new[]
{
defaultValue,
defaultValue,
defaultValue,
defaultValue,
defaultValue,
defaultValue,
CSSConstants.Undefined,
CSSConstants.Undefined,
defaultValue
};
}
}
}