Files
yoga/tests/Layout-random-test.js
2016-07-25 15:48:39 +01:00

123 lines
4.4 KiB
JavaScript

/**
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
/* globals layoutTestUtils */
var testRandomLayout = layoutTestUtils.testRandomLayout;
var computeLayout = layoutTestUtils.computeLayout;
var computeDOMLayout = layoutTestUtils.computeDOMLayout;
var reduceTest = layoutTestUtils.reduceTest;
describe('Random layout', function() {
function RNG(seed) {
this.state = seed;
}
RNG.prototype.nextFloat = function() {
// LCG using GCC's constants
this.state = (1103515245 * this.state + 12345) % 0x80000000;
return this.state / (0x80000000 - 1);
};
var rng = new RNG(0);
function randMinMax(node, chance, attribute, min, max) {
if (rng.nextFloat() < chance) {
if (attribute === 'right' || attribute === 'bottom') {
return;
}
node.style[attribute] = Math.floor(rng.nextFloat() * (max - min)) + min;
}
}
function randEnum(node, chance, attribute, enumValues) {
if (rng.nextFloat() < chance) {
node.style[attribute] = enumValues[Math.floor(rng.nextFloat() * enumValues.length)];
}
}
function randSpacing(node, chance, type, suffix, min, max) {
randMinMax(node, chance, type + suffix, min, max);
randMinMax(node, chance, type + 'Left' + suffix, min, max);
randMinMax(node, chance, type + 'Top' + suffix, min, max);
randMinMax(node, chance, type + 'Right' + suffix, min, max);
randMinMax(node, chance, type + 'Bottom' + suffix, min, max);
}
function generateRandomNode() {
var node = {style: {}};
randMinMax(node, 0.5, 'width', -100, 1000);
randMinMax(node, 0.5, 'height', -100, 1000);
randMinMax(node, 0.5, 'minWidth', -100, 1000);
randMinMax(node, 0.5, 'minHeight', -100, 1000);
randMinMax(node, 0.5, 'maxWidth', -100, 1000);
randMinMax(node, 0.5, 'maxHeight', -100, 1000);
randMinMax(node, 0.5, 'top', -10, 10);
randMinMax(node, 0.5, 'left', -10, 10);
randMinMax(node, 0.5, 'right', -10, 10);
randMinMax(node, 0.5, 'bottom', -10, 10);
randSpacing(node, 0.5, 'margin', '', -10, 20);
randSpacing(node, 0.5, 'padding', '', -10, 20);
randSpacing(node, 0.5, 'border', 'Width', -4, 4);
randMinMax(node, 0.5, 'flex', -10, 10);
randEnum(node, 0.5, 'flexDirection', ['column', 'row']);
randEnum(node, 0.5, 'justifyContent', ['flex-start', 'center', 'flex-end', 'space-between', 'space-around']);
randEnum(node, 0.5, 'alignItems', ['flex-start', 'center', 'flex-end', 'stretch']);
randEnum(node, 0.5, 'alignSelf', ['flex-start', 'center', 'flex-end', 'stretch']);
randEnum(node, 0.5, 'alignContent', ['flex-start', 'center', 'flex-end', 'stretch']);
randEnum(node, 0.5, 'position', ['relative', 'absolute']);
randEnum(node, 0.5, 'flexWrap', ['nowrap', 'wrap']);
//randEnum(node, 0.5, 'measure', [text(texts.small), text(texts.big)]);
// Chrome is doing some very weird things with this. Probably not worth supporting
if (node.style.flex === 0) {
delete node.style.flex;
}
if (node.style.measure) {
// align-items: stretch on a text node makes it wrap in a different way.
// We don't yet support this use case
delete node.style.alignItems;
// Text that is position: absolute behaves very strangely
delete node.style.position;
}
function randChildren(node, chance) {
while (rng.nextFloat() < chance) {
if (!node.children) {
node.children = [];
}
node.children.push(generateRandomNode());
}
}
randChildren(node, 0.4);
return node;
}
function checkRandomLayout(i, node) {
it('should layout randomly #' + i + '.', function(node) {
if (JSON.stringify(computeLayout(node)) !== JSON.stringify(computeDOMLayout(node))) {
node = reduceTest(node);
}
testRandomLayout(node, i);
}.bind(this, node));
}
for (var i = 0; i < 100; ++i) {
var node = generateRandomNode();
// The iframe's body has a natural width of 300 that it doesn't really make
// to replicate in the test suite. The easiest workaround is not to test
// alignSelf, position and flex properties on the root element.
delete node.style.alignSelf;
delete node.style.flex;
delete node.style.position;
checkRandomLayout.call(this, i, node);
}
});