Files
yoga/javascript/src/Node.h
heoblitz ae2d06d0f5 Update YGNodeStyleGetGap to return YGValue (#1753)
Summary:
X-link: https://github.com/facebook/react-native/pull/47973

Gap can be styled using both `points` and `percentages`, but YGNodeStyleGetGap currently returns a float value.

To maintain alignment with the `padding` and `margin` functionalities and allow it to be handled in bridging code, this function has been updated to return YGValue.

Pull Request resolved: https://github.com/facebook/yoga/pull/1753

Reviewed By: joevilches

Differential Revision: D66513236

Pulled By: NickGerleman

fbshipit-source-id: b7110855c037f20780f031f22a945bde4446687d
2024-12-09 13:38:05 -08:00

261 lines
6.5 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <emscripten/bind.h>
#include <yoga/Yoga.h>
#include "./Config.h"
#include "./Layout.h"
#include "./Size.h"
#include "./Value.h"
class MeasureCallback {
public:
virtual ~MeasureCallback() {}
virtual Size
measure(float width, int widthMode, float height, int heightMode) = 0;
};
class MeasureCallbackWrapper : public emscripten::wrapper<MeasureCallback> {
public:
EMSCRIPTEN_WRAPPER(MeasureCallbackWrapper);
Size measure(float width, int widthMode, float height, int heightMode) {
return call<Size>("measure", width, widthMode, height, heightMode);
}
};
class DirtiedCallback {
public:
virtual ~DirtiedCallback() {}
virtual void dirtied() = 0;
};
class DirtiedCallbackWrapper : public emscripten::wrapper<DirtiedCallback> {
public:
EMSCRIPTEN_WRAPPER(DirtiedCallbackWrapper);
void dirtied() {
return call<void>("dirtied");
}
};
class Node {
public:
static Node* createDefault(void);
static Node* createWithConfig(Config* config);
static void destroy(Node* node);
public:
static Node* fromYGNode(YGNodeRef nodeRef);
private:
Node(Config* config);
public:
~Node(void);
public: // Prevent accidental copy
Node(Node const&) = delete;
Node const& operator=(Node const&) = delete;
public:
void reset(void);
public: // Style setters
void copyStyle(Node const& other);
void setPositionType(int positionType);
void setPosition(int edge, double position);
void setPositionPercent(int edge, double position);
void setPositionAuto(int edge);
void setAlignContent(int alignContent);
void setAlignItems(int alignItems);
void setAlignSelf(int alignSelf);
void setFlexDirection(int flexDirection);
void setFlexWrap(int flexWrap);
void setJustifyContent(int justifyContent);
void setDirection(int direction);
void setMargin(int edge, double margin);
void setMarginPercent(int edge, double margin);
void setMarginAuto(int edge);
void setOverflow(int overflow);
void setDisplay(int display);
void setFlex(double flex);
void setFlexBasis(double flexBasis);
void setFlexBasisPercent(double flexBasis);
void setFlexBasisAuto();
void setFlexBasisMaxContent();
void setFlexBasisFitContent();
void setFlexBasisStretch();
void setFlexGrow(double flexGrow);
void setFlexShrink(double flexShrink);
void setWidth(double width);
void setWidthPercent(double width);
void setWidthAuto();
void setWidthMaxContent();
void setWidthFitContent();
void setWidthStretch();
void setHeight(double height);
void setHeightPercent(double height);
void setHeightAuto();
void setHeightMaxContent();
void setHeightFitContent();
void setHeightStretch();
void setMinWidth(double minWidth);
void setMinWidthPercent(double minWidth);
void setMinWidthMaxContent();
void setMinWidthFitContent();
void setMinWidthStretch();
void setMinHeight(double minHeight);
void setMinHeightPercent(double minHeight);
void setMinHeightMaxContent();
void setMinHeightFitContent();
void setMinHeightStretch();
void setMaxWidth(double maxWidth);
void setMaxWidthPercent(double maxWidth);
void setMaxWidthMaxContent();
void setMaxWidthFitContent();
void setMaxWidthStretch();
void setMaxHeight(double maxHeight);
void setMaxHeightPercent(double maxHeight);
void setMaxHeightMaxContent();
void setMaxHeightFitContent();
void setMaxHeightStretch();
void setAspectRatio(double aspectRatio);
void setBorder(int edge, double border);
void setPadding(int edge, double padding);
void setPaddingPercent(int edge, double padding);
void setGap(int gutter, double gapLength);
void setGapPercent(int gutter, double gapLength);
void setBoxSizing(int boxSizing);
public: // Style getters
int getPositionType(void) const;
Value getPosition(int edge) const;
int getAlignContent(void) const;
int getAlignItems(void) const;
int getAlignSelf(void) const;
int getFlexDirection(void) const;
int getFlexWrap(void) const;
int getJustifyContent(void) const;
int getDirection(void) const;
Value getMargin(int edge) const;
int getOverflow(void) const;
int getDisplay(void) const;
Value getFlexBasis(void) const;
double getFlexGrow(void) const;
double getFlexShrink(void) const;
Value getWidth(void) const;
Value getHeight(void) const;
Value getMinWidth(void) const;
Value getMinHeight(void) const;
Value getMaxWidth(void) const;
Value getMaxHeight(void) const;
double getAspectRatio(void) const;
double getBorder(int edge) const;
Value getPadding(int edge) const;
Value getGap(int gutter) const;
int getBoxSizing(void) const;
public: // Tree hierarchy mutators
void insertChild(Node* child, unsigned index);
void removeChild(Node* child);
public: // Tree hierarchy inspectors
unsigned getChildCount(void) const;
// The following functions cannot be const because they could discard const
// qualifiers (ex: constNode->getChild(0)->getParent() wouldn't be const)
Node* getParent(void);
Node* getChild(unsigned index);
public: // Measure func mutators
void setMeasureFunc(MeasureCallback* measureFunc);
void unsetMeasureFunc(void);
public: // Measure func inspectors
Size callMeasureFunc(
double width,
int widthMode,
double height,
int heightMode) const;
public: // Dirtied func mutators
void setDirtiedFunc(DirtiedCallback* dirtiedFunc);
void unsetDirtiedFunc(void);
public: // Dirtied func inspectors
void callDirtiedFunc(void) const;
public: // Dirtiness accessors
void markDirty(void);
bool isDirty(void) const;
void markLayoutSeen();
bool hasNewLayout(void) const;
public: // Layout mutators
void calculateLayout(double width, double height, int direction);
public: // Layout inspectors
double getComputedLeft(void) const;
double getComputedRight(void) const;
double getComputedTop(void) const;
double getComputedBottom(void) const;
double getComputedWidth(void) const;
double getComputedHeight(void) const;
Layout getComputedLayout(void) const;
double getComputedMargin(int edge) const;
double getComputedBorder(int edge) const;
double getComputedPadding(int edge) const;
public:
void setIsReferenceBaseline(bool isReferenceBaseline);
bool isReferenceBaseline();
YGNodeRef m_node;
std::unique_ptr<MeasureCallback> m_measureFunc;
std::unique_ptr<DirtiedCallback> m_dirtiedFunc;
public:
void setAlwaysFormsContainingBlock(bool alwaysFormContainingBlock);
};