Summary: Adds the feature to use percentage as a value unit. You can use the function ```YGPx(float)``` and ```YGPercent(float)``` for convenience. I did some benchmarks: ``` Without Percentage Feature - Release x86: Stack with flex: median: 0.000000 ms, stddev: 0.146683 ms Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.136525 ms Nested flex: median: 0.000000 ms, stddev: 0.490101 ms Huge nested layout: median: 23.000000 ms, stddev: 0.928291 ms Stack with flex: median: 0.000000 ms, stddev: 0.170587 ms Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.143384 ms Nested flex: median: 0.000000 ms, stddev: 0.477791 ms Huge nested layout: median: 22.000000 ms, stddev: 2.129779 ms With Percentage Feature - Release x86: Stack with flex: median: 0.000000 ms, stddev: 0.132951 ms Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.136525 ms Nested flex: median: 0.000000 ms, stddev: 0.489570 ms Huge nested layout: median: 21.000000 ms, stddev: 1.390476 ms Closes https://github.com/facebook/yoga/pull/258 Reviewed By: dshahidehpour Differential Revision: D4361945 Pulled By: emilsjolander fbshipit-source-id: a8f5bc63ad352eb9410d792729e56664468cd76a
59 lines
878 B
Plaintext
59 lines
878 B
Plaintext
.DS_STORE
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/buck-cache/
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/buck-out/
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/.buckconfig.local
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/.buckd
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/gentest/test.html
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.buckversion
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# Visual studio code
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.vscode
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*.pdb
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*.tlog
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*.obj
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*.pch
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*.log
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*.orig
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# Xcode
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## Build generated
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build/
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DerivedData/
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## Various settings
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*.pbxuser
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!default.pbxuser
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*.mode1v3
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!default.mode1v3
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*.mode2v3
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!default.mode2v3
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*.perspectivev3
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!default.perspectivev3
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xcuserdata/
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## Other
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*.moved-aside
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*.xcuserstate
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## Obj-C/Swift specific
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*.hmap
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*.ipa
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*.dSYM.zip
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*.dSYM
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# CocoaPods
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#
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# We recommend against adding the Pods directory to your .gitignore. However
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# you should judge for yourself, the pros and cons are mentioned at:
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# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
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#
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Pods/
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# Carthage
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#
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# Add this line if you want to avoid checking in source code from Carthage dependencies.
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# Carthage/Checkouts
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Carthage/Build
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