Files
yoga/javascript/sources/Node.hh
Sidharth Guglani 4e2011c381 added functionality using which child node can tell parent node to use it as a reference baseline
Summary:
@public
Currently only parent can tell the layout to align its children based on baseline. But if one of the children is a column or row then basealign does not work as expected.

We have added an api setReferenceBaseline which when set to true would mean that it's baseline would be considered as the reference baseline for parent amongst its siblings. If there are more than one siblings with referenceBaseline set, the first one would be considered.

Reviewed By: davidaurelio

Differential Revision: D12883323

fbshipit-source-id: 19beccfc47d98bb38f81f5b66ba764e83680f821
2018-11-14 02:52:20 -08:00

199 lines
4.7 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <nbind/api.h>
#include <nbind/BindDefiner.h>
#include <yoga/Yoga.h>
#include "./Layout.hh"
#include "./Size.hh"
#include "./Value.hh"
#include "./Config.hh"
class Node {
public:
static Node * createDefault(void);
static Node * createWithConfig(Config * config);
static void destroy(Node * node);
public:
static Node * fromYGNode(YGNodeRef nodeRef);
private:
Node(Config * config);
public:
~Node(void);
public: // Prevent accidental copy
Node(Node const &) = delete;
Node const & operator=(Node const &) = delete;
public:
void reset(void);
public: // Style setters
void copyStyle(Node const & other);
void setPositionType(int positionType);
void setPosition(int edge, double position);
void setPositionPercent(int edge, double position);
void setAlignContent(int alignContent);
void setAlignItems(int alignItems);
void setAlignSelf(int alignSelf);
void setFlexDirection(int flexDirection);
void setFlexWrap(int flexWrap);
void setJustifyContent(int justifyContent);
void setMargin(int edge, double margin);
void setMarginPercent(int edge, double margin);
void setMarginAuto(int edge);
void setOverflow(int overflow);
void setDisplay(int display);
void setFlex(double flex);
void setFlexBasis(double flexBasis);
void setFlexBasisPercent(double flexBasis);
void setFlexBasisAuto();
void setFlexGrow(double flexGrow);
void setFlexShrink(double flexShrink);
void setWidth(double width);
void setWidthPercent(double width);
void setWidthAuto();
void setHeight(double height);
void setHeightPercent(double height);
void setHeightAuto();
void setMinWidth(double minWidth);
void setMinWidthPercent(double minWidth);
void setMinHeight(double minHeight);
void setMinHeightPercent(double minHeight);
void setMaxWidth(double maxWidth);
void setMaxWidthPercent(double maxWidth);
void setMaxHeight(double maxHeight);
void setMaxHeightPercent(double maxHeight);
void setAspectRatio(double aspectRatio);
void setBorder(int edge, double border);
void setPadding(int edge, double padding);
void setPaddingPercent(int edge, double padding);
public: // Style getters
int getPositionType(void) const;
Value getPosition(int edge) const;
int getAlignContent(void) const;
int getAlignItems(void) const;
int getAlignSelf(void) const;
int getFlexDirection(void) const;
int getFlexWrap(void) const;
int getJustifyContent(void) const;
Value getMargin(int edge) const;
int getOverflow(void) const;
int getDisplay(void) const;
Value getFlexBasis(void) const;
double getFlexGrow(void) const;
double getFlexShrink(void) const;
Value getWidth(void) const;
Value getHeight(void) const;
Value getMinWidth(void) const;
Value getMinHeight(void) const;
Value getMaxWidth(void) const;
Value getMaxHeight(void) const;
double getAspectRatio(void) const;
double getBorder(int edge) const;
Value getPadding(int edge) const;
public: // Tree hierarchy mutators
void insertChild(Node * child, unsigned index);
void removeChild(Node * child);
public: // Tree hierarchy inspectors
unsigned getChildCount(void) const;
// The following functions cannot be const because they could discard const qualifiers (ex: constNode->getChild(0)->getParent() wouldn't be const)
Node * getParent(void);
Node * getChild(unsigned index);
public: // Measure func mutators
void setMeasureFunc(nbind::cbFunction & measureFunc);
void unsetMeasureFunc(void);
public: // Measure func inspectors
Size callMeasureFunc(double width, int widthMode, double height, int heightMode) const;
public: // Dirtiness accessors
void markDirty(void);
bool isDirty(void) const;
public: // Layout mutators
void calculateLayout(double width, double height, int direction);
public: // Layout inspectors
double getComputedLeft(void) const;
double getComputedRight(void) const;
double getComputedTop(void) const;
double getComputedBottom(void) const;
double getComputedWidth(void) const;
double getComputedHeight(void) const;
Layout getComputedLayout(void) const;
double getComputedMargin(int edge) const;
double getComputedBorder(int edge) const;
double getComputedPadding(int edge) const;
public:
void setIsReferenceBaseline(bool isReferenceBaseline);
bool isReferenceBaseline();
YGNodeRef m_node;
std::unique_ptr<nbind::cbFunction> m_measureFunc;
};