Summary: X-link: https://github.com/facebook/react-native/pull/41347 Pull Request resolved: https://github.com/facebook/yoga/pull/1453 This follows the previous patterns used for `Gutters` and `Dimension`, where we hide CompactValue array implementation from `yoga::Style` callers. This allows a single read of a style to only need access to the resolved values of a single edge, vs all edges. This is cheap now because the interface is the representation, but gets expensive if `StyleValuePool` is the actual implementation. This prevents us from needing to resolve nine dimensions, in order to read a single value like `marginLeft`. Doing this, in the new style, also lets us remove `IdxRef` from the API. We unroll the structure dependent parts in the props parsing code, for something more verbose, but also a bit clearer. Changelog: [Internal] Reviewed By: joevilches Differential Revision: D50998164 fbshipit-source-id: 248396f9587e29d62cde05ae7512d8194f60c809
374 lines
10 KiB
C++
374 lines
10 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <stdio.h>
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#include <cstdint>
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#include <vector>
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#include <yoga/Yoga.h>
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#include <yoga/config/Config.h>
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#include <yoga/enums/Dimension.h>
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#include <yoga/enums/Direction.h>
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#include <yoga/enums/Errata.h>
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#include <yoga/enums/MeasureMode.h>
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#include <yoga/enums/NodeType.h>
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#include <yoga/node/LayoutResults.h>
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#include <yoga/style/CompactValue.h>
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#include <yoga/style/Style.h>
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// Tag struct used to form the opaque YGNodeRef for the public C API
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struct YGNode {};
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namespace facebook::yoga {
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class YG_EXPORT Node : public ::YGNode {
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private:
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bool hasNewLayout_ : 1 = true;
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bool isReferenceBaseline_ : 1 = false;
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bool isDirty_ : 1 = false;
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NodeType nodeType_ : bitCount<NodeType>() = NodeType::Default;
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void* context_ = nullptr;
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YGMeasureFunc measureFunc_ = {nullptr};
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YGBaselineFunc baselineFunc_ = {nullptr};
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YGPrintFunc printFunc_ = {nullptr};
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YGDirtiedFunc dirtiedFunc_ = nullptr;
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Style style_ = {};
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LayoutResults layout_ = {};
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size_t lineIndex_ = 0;
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Node* owner_ = nullptr;
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std::vector<Node*> children_ = {};
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const Config* config_;
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std::array<YGValue, 2> resolvedDimensions_ = {
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{YGValueUndefined, YGValueUndefined}};
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float relativePosition(
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FlexDirection axis,
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Direction direction,
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const float axisSize) const;
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YGEdge getInlineStartEdgeUsingErrata(
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FlexDirection flexDirection,
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Direction direction) const;
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YGEdge getInlineEndEdgeUsingErrata(
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FlexDirection flexDirection,
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Direction direction) const;
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void useWebDefaults() {
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style_.flexDirection() = FlexDirection::Row;
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style_.alignContent() = Align::Stretch;
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}
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template <auto Field>
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CompactValue computeEdgeValueForColumn(YGEdge edge) const;
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template <auto Field>
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CompactValue computeEdgeValueForRow(YGEdge rowEdge, YGEdge edge) const;
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// DANGER DANGER DANGER!
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// If the node assigned to has children, we'd either have to deallocate
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// them (potentially incorrect) or ignore them (danger of leaks). Only ever
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// use this after checking that there are no children.
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// DO NOT CHANGE THE VISIBILITY OF THIS METHOD!
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Node& operator=(Node&&) = default;
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public:
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Node();
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explicit Node(const Config* config);
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~Node() = default; // cleanup of owner/children relationships in YGNodeFree
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Node(Node&&);
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// Does not expose true value semantics, as children are not cloned eagerly.
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// Should we remove this?
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Node(const Node& node) = default;
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// assignment means potential leaks of existing children, or alternatively
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// freeing unowned memory, double free, or freeing stack memory.
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Node& operator=(const Node&) = delete;
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// Getters
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void* getContext() const {
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return context_;
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}
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void print();
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bool getHasNewLayout() const {
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return hasNewLayout_;
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}
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NodeType getNodeType() const {
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return nodeType_;
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}
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bool hasMeasureFunc() const noexcept {
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return measureFunc_ != nullptr;
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}
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YGSize measure(float, MeasureMode, float, MeasureMode);
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bool hasBaselineFunc() const noexcept {
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return baselineFunc_ != nullptr;
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}
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float baseline(float width, float height) const;
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bool hasErrata(Errata errata) const {
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return config_->hasErrata(errata);
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}
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YGDirtiedFunc getDirtiedFunc() const {
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return dirtiedFunc_;
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}
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// For Performance reasons passing as reference.
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Style& getStyle() {
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return style_;
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}
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const Style& getStyle() const {
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return style_;
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}
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// For Performance reasons passing as reference.
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LayoutResults& getLayout() {
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return layout_;
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}
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const LayoutResults& getLayout() const {
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return layout_;
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}
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size_t getLineIndex() const {
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return lineIndex_;
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}
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bool isReferenceBaseline() const {
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return isReferenceBaseline_;
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}
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// returns the Node that owns this Node. An owner is used to identify
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// the YogaTree that a Node belongs to. This method will return the parent
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// of the Node when a Node only belongs to one YogaTree or nullptr when
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// the Node is shared between two or more YogaTrees.
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Node* getOwner() const {
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return owner_;
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}
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// Deprecated, use getOwner() instead.
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Node* getParent() const {
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return getOwner();
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}
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const std::vector<Node*>& getChildren() const {
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return children_;
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}
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Node* getChild(size_t index) const {
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return children_.at(index);
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}
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size_t getChildCount() const {
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return children_.size();
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}
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const Config* getConfig() const {
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return config_;
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}
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bool isDirty() const {
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return isDirty_;
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}
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std::array<YGValue, 2> getResolvedDimensions() const {
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return resolvedDimensions_;
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}
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YGValue getResolvedDimension(Dimension dimension) const {
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return resolvedDimensions_[static_cast<size_t>(dimension)];
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}
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// Methods related to positions, margin, padding and border
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bool isFlexStartPositionDefined(FlexDirection axis) const;
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bool isInlineStartPositionDefined(FlexDirection axis, Direction direction)
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const;
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bool isFlexEndPositionDefined(FlexDirection axis) const;
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bool isInlineEndPositionDefined(FlexDirection axis, Direction direction)
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const;
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float getFlexStartPosition(FlexDirection axis, float axisSize) const;
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float getInlineStartPosition(
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FlexDirection axis,
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Direction direction,
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float axisSize) const;
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float getFlexEndPosition(FlexDirection axis, float axisSize) const;
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float getInlineEndPosition(
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FlexDirection axis,
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Direction direction,
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float axisSize) const;
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float getFlexStartMargin(FlexDirection axis, float widthSize) const;
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float getInlineStartMargin(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getFlexEndMargin(FlexDirection axis, float widthSize) const;
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float getInlineEndMargin(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getFlexStartBorder(FlexDirection flexDirection, Direction direction)
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const;
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float getInlineStartBorder(FlexDirection flexDirection, Direction direction)
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const;
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float getFlexEndBorder(FlexDirection flexDirection, Direction direction)
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const;
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float getInlineEndBorder(FlexDirection flexDirection, Direction direction)
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const;
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float getFlexStartPadding(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getInlineStartPadding(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getFlexEndPadding(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getInlineEndPadding(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getFlexStartPaddingAndBorder(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getInlineStartPaddingAndBorder(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getFlexEndPaddingAndBorder(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getInlineEndPaddingAndBorder(
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FlexDirection axis,
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Direction direction,
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float widthSize) const;
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float getMarginForAxis(FlexDirection axis, float widthSize) const;
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float getGapForAxis(FlexDirection axis) const;
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// Setters
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void setContext(void* context) {
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context_ = context;
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}
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void setPrintFunc(YGPrintFunc printFunc) {
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printFunc_ = printFunc;
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}
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void setHasNewLayout(bool hasNewLayout) {
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hasNewLayout_ = hasNewLayout;
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}
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void setNodeType(NodeType nodeType) {
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nodeType_ = nodeType;
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}
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void setMeasureFunc(YGMeasureFunc measureFunc);
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void setBaselineFunc(YGBaselineFunc baseLineFunc) {
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baselineFunc_ = baseLineFunc;
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}
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void setDirtiedFunc(YGDirtiedFunc dirtiedFunc) {
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dirtiedFunc_ = dirtiedFunc;
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}
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void setStyle(const Style& style) {
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style_ = style;
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}
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void setLayout(const LayoutResults& layout) {
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layout_ = layout;
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}
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void setLineIndex(size_t lineIndex) {
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lineIndex_ = lineIndex;
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}
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void setIsReferenceBaseline(bool isReferenceBaseline) {
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isReferenceBaseline_ = isReferenceBaseline;
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}
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void setOwner(Node* owner) {
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owner_ = owner;
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}
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void setChildren(const std::vector<Node*>& children) {
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children_ = children;
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}
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// TODO: rvalue override for setChildren
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void setConfig(Config* config);
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void setDirty(bool isDirty);
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void setLayoutLastOwnerDirection(Direction direction);
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void setLayoutComputedFlexBasis(const FloatOptional computedFlexBasis);
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void setLayoutComputedFlexBasisGeneration(
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uint32_t computedFlexBasisGeneration);
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void setLayoutMeasuredDimension(float measuredDimension, Dimension dimension);
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void setLayoutHadOverflow(bool hadOverflow);
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void setLayoutDimension(float dimensionValue, Dimension dimension);
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void setLayoutDirection(Direction direction);
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void setLayoutMargin(float margin, YGEdge edge);
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void setLayoutBorder(float border, YGEdge edge);
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void setLayoutPadding(float padding, YGEdge edge);
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void setLayoutPosition(float position, YGEdge edge);
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void setPosition(
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const Direction direction,
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const float mainSize,
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const float crossSize,
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const float ownerWidth);
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// Other methods
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YGValue getFlexStartMarginValue(FlexDirection axis) const;
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YGValue marginTrailingValue(FlexDirection axis) const;
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YGValue resolveFlexBasisPtr() const;
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void resolveDimension();
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Direction resolveDirection(const Direction ownerDirection);
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void clearChildren();
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/// Replaces the occurrences of oldChild with newChild
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void replaceChild(Node* oldChild, Node* newChild);
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void replaceChild(Node* child, size_t index);
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void insertChild(Node* child, size_t index);
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/// Removes the first occurrence of child
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bool removeChild(Node* child);
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void removeChild(size_t index);
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void cloneChildrenIfNeeded();
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void markDirtyAndPropagate();
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float resolveFlexGrow() const;
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float resolveFlexShrink() const;
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bool isNodeFlexible();
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void reset();
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};
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inline Node* resolveRef(const YGNodeRef ref) {
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return static_cast<Node*>(ref);
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}
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inline const Node* resolveRef(const YGNodeConstRef ref) {
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return static_cast<const Node*>(ref);
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}
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} // namespace facebook::yoga
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