Remove the owner check and hope that our crash goes away
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@@ -385,10 +385,6 @@ void YGNodeInsertChild(
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const YGNodeRef node,
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const YGNodeRef child,
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const uint32_t index) {
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YGAssertWithNode(
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node,
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child->getOwner() == nullptr,
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"Child already has a owner, it must be removed first.");
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YGAssertWithNode(
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node,
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