Run unit tests before building Unity package

Summary:
- Enable destructor unit tests in Unity Editor
- Exit pack.sh immediately if a command exits with a non-zero status
- Run unit tests before building Unity package

Reviewed By: emilsjolander

Differential Revision: D4365773

fbshipit-source-id: 20d0a51f4cef791154c17d329ac36598dc333a60
This commit is contained in:
Kazuki Sakamoto
2016-12-23 09:48:55 -08:00
committed by Facebook Github Bot
parent a302b76d59
commit f1ab289022
2 changed files with 12 additions and 3 deletions

View File

@@ -228,7 +228,6 @@ namespace Facebook.Yoga
Assert.AreEqual(100, node0.MaxHeight);
}
#if !UNITY_EDITOR
private void ForceGC()
{
GC.Collect(GC.MaxGeneration);
@@ -356,6 +355,5 @@ namespace Facebook.Yoga
return MeasureOutput.Make(120, 130);
});
}
#endif
}
}