Xamarin iOS Support

Summary:
Since there's a couple of changes after last month pr of #280 , here's a new pr for Xamarin support #276 , the idea is to add Xamarin iOS, Mac and Android support.

- Add Xamarin iOS support for Yoga, by providing a wrapper for the native lib.
- Add Xamarin iOS Unit testing project
~~- Adds a YogaKit shared implementation in c#.~~
~~- Adds a YogaKIt iOS implementation.~~
~~- Adds Yoga/YogaKit iOS sample application~~

Facebook.Yoga.iOS.Tests.exe : 169 ms
Tests run: 114 Passed: 114 Inconclusive: 0 Failed: 0 Ignored: 0

![simulator screen shot 6 jan 2017 02 05 15](https://cloud.githubusercontent.com/assets/1235097/21705017/f851e9d8-d3b4-11e6-9c44-646dab559643.png)
Closes https://github.com/facebook/yoga/pull/324

Reviewed By: emilsjolander

Differential Revision: D4401408

Pulled By: splhack

fbshipit-source-id: ecdae7967060361bef2bc25a5ef759cb9a957322
This commit is contained in:
Rui Marinho
2017-01-11 07:42:41 -08:00
committed by Facebook Github Bot
parent 47266b9ae8
commit a3d7d72421
13 changed files with 429 additions and 6 deletions

View File

@@ -89,10 +89,6 @@ namespace Facebook.Yoga
[DllImport(DllName, ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
public static extern void YGNodePrint(YGNodeHandle node, YogaPrintOptions options);
[DllImport(DllName, ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.I1)]
public static extern bool YGValueIsUndefined(float value);
[DllImport(DllName, ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
public static extern void YGNodeCopyStyle(YGNodeHandle dstNode, YGNodeHandle srcNode);

2
csharp/iOS/.gitignore vendored Normal file
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@@ -0,0 +1,2 @@
libyoga.a
*.userprefs

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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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@@ -0,0 +1,114 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectGuid>{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>Facebook.Yoga.iOS.Tests</RootNamespace>
<AssemblyName>Facebook.Yoga.iOS.Tests</AssemblyName>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<IOSDebuggerPort>28871</IOSDebuggerPort>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
<DeviceSpecificBuild>false</DeviceSpecificBuild>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<DefineConstants></DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<DefineConstants></DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<MtouchDebug>true</MtouchDebug>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
<Reference Include="MonoTouch.NUnitLite" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="LaunchScreen.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="UnitTestAppDelegate.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Facebook.Yoga.iOS\Facebook.Yoga.iOS.csproj">
<Project>{128FB32A-C4A1-4363-BF06-0A36E700B7FA}</Project>
<Name>Facebook.Yoga.iOS</Name>
</ProjectReference>
</ItemGroup>
<Import Project="..\..\tests\Facebook.Yoga\Facebook.Yoga.Shared.Tests.projitems" Label="Shared" Condition="Exists('..\..\tests\Facebook.Yoga\Facebook.Yoga.Shared.Tests.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

View File

@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Facebook.Yoga.iOS.Tests</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.facebook-yoga-ios-tests</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>9.0</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
</dict>
</plist>

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@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS" />
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530" />
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb" />
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok" />
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="53" y="375" />
</scene>
</scenes>
</document>

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@@ -0,0 +1,28 @@
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE-examples file in the root directory of this source tree.
*/
using System;
using System.Linq;
using System.Collections.Generic;
using Foundation;
using UIKit;
namespace Facebook.Yoga.iOS.Tests
{
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "UnitTestAppDelegate"
// you can specify it here.
UIApplication.Main(args, null, "UnitTestAppDelegate");
}
}
}

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@@ -0,0 +1,53 @@
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE-examples file in the root directory of this source tree.
*/
using System;
using System.Linq;
using System.Collections.Generic;
using Foundation;
using UIKit;
using MonoTouch.NUnit.UI;
namespace Facebook.Yoga.iOS.Tests
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("UnitTestAppDelegate")]
public partial class UnitTestAppDelegate : UIApplicationDelegate
{
// class-level declarations
UIWindow window;
TouchRunner runner;
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
// create a new window instance based on the screen size
window = new UIWindow(UIScreen.MainScreen.Bounds);
runner = new TouchRunner(window);
// register every tests included in the main application/assembly
runner.Add(System.Reflection.Assembly.GetExecutingAssembly());
window.RootViewController = new UINavigationController(runner.GetViewController());
// make the window visible
window.MakeKeyAndVisible();
return true;
}
}
}

View File

@@ -0,0 +1,81 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Yoga.iOS", "Facebook.Yoga.iOS\Facebook.Yoga.iOS.csproj", "{128FB32A-C4A1-4363-BF06-0A36E700B7FA}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Facebook.Yoga.Shared", "..\Facebook.Yoga\Facebook.Yoga.Shared.shproj", "{91C42D32-291D-4B72-90B4-551663D60B8B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Shared", "Shared", "{89A39C6B-6A7B-4458-872B-A0456550CAA6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Yoga.iOS.Tests", "Facebook.Yoga.iOS.Tests\Facebook.Yoga.iOS.Tests.csproj", "{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Facebook.Yoga.Shared.Tests", "..\tests\Facebook.Yoga\Facebook.Yoga.Shared.Tests.shproj", "{4EDC82D9-A201-4831-8FE0-98F468F8E4AE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
EndGlobalSection
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{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|Any CPU.Build.0 = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|iPhone.ActiveCfg = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|iPhone.Build.0 = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{128FB32A-C4A1-4363-BF06-0A36E700B7FA}.Debug|iPhone.Build.0 = Debug|Any CPU
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|Any CPU.ActiveCfg = Release|iPhone
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|Any CPU.Build.0 = Release|iPhone
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|iPhone.ActiveCfg = Release|iPhone
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|iPhone.Build.0 = Release|iPhone
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|iPhone.ActiveCfg = Debug|iPhone
{FCF0BE59-AE56-4D4F-8524-94532B2DFC71}.Debug|iPhone.Build.0 = Debug|iPhone
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{91C42D32-291D-4B72-90B4-551663D60B8B} = {89A39C6B-6A7B-4458-872B-A0456550CAA6}
{4EDC82D9-A201-4831-8FE0-98F468F8E4AE} = {89A39C6B-6A7B-4458-872B-A0456550CAA6}
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GlobalSection(MonoDevelopProperties) = preSolution
Policies = $0
$0.TextStylePolicy = $1
$1.inheritsSet = VisualStudio
$1.inheritsScope = text/plain
$1.scope = text/x-csharp
$0.CSharpFormattingPolicy = $2
$2.IndentSwitchSection = True
$2.NewLinesForBracesInProperties = True
$2.NewLinesForBracesInAccessors = True
$2.NewLinesForBracesInAnonymousMethods = True
$2.NewLinesForBracesInControlBlocks = True
$2.NewLinesForBracesInAnonymousTypes = True
$2.NewLinesForBracesInObjectCollectionArrayInitializers = True
$2.NewLinesForBracesInLambdaExpressionBody = True
$2.NewLineForElse = True
$2.NewLineForCatch = True
$2.NewLineForFinally = True
$2.NewLineForMembersInObjectInit = True
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@@ -0,0 +1,20 @@
/**
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
using System;
using UIKit;
using Foundation;
using ObjCRuntime;
using CoreGraphics;
namespace Facebook.Yoga.iOS
{
//this is needed
}

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CompileDependsOn>CopyInNativeLib;$(CompileDependsOn)</CompileDependsOn>
</PropertyGroup>
<!-- The # and , in this path does not play nice with the binding project logic, so make a copy -->
<Target Name="CopyInNativeLib" Inputs="..\..\..\buck-out\gen\csharp\yoganet-ios\libyoga.a" Outputs="$(ProjectDir)libyoga.a">
<Copy SourceFiles="..\..\..\buck-out\gen\csharp\yoganet-ios\libyoga.a" DestinationFiles="$(ProjectDir)/libyoga.a" />
</Target>
</Project>

View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{128FB32A-C4A1-4363-BF06-0A36E700B7FA}</ProjectGuid>
<ProjectTypeGuids>{8FFB629D-F513-41CE-95D2-7ECE97B6EEEC};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>Facebook.Yoga.iOS</RootNamespace>
<AssemblyName>Facebook.Yoga.iOS</AssemblyName>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Xamarin.iOS" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<ObjcBindingApiDefinition Include="ApiDefinition.cs" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="CustomBuildAction.targets" />
</ItemGroup>
<ItemGroup>
<NativeReference Include="libyoga.a">
<Kind>Static</Kind>
<SmartLink>False</SmartLink>
</NativeReference>
</ItemGroup>
<Import Project="..\..\Facebook.Yoga\Facebook.Yoga.Shared.projitems" Label="Shared" Condition="Exists('..\..\Facebook.Yoga\Facebook.Yoga.Shared.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.ObjCBinding.CSharp.targets" />
<Import Project="CustomBuildAction.targets" />
</Project>

View File

@@ -22,7 +22,7 @@
<Compile Include="$(MSBuildThisFileDirectory)YGMinMaxDimensionTest.cs" />
<Compile Include="$(MSBuildThisFileDirectory)YGPaddingTest.cs" />
<Compile Include="$(MSBuildThisFileDirectory)YGRoundingTest.cs" />
<Compile Include="$(MSBuildThisFileDirectory)YogaNodeCreateTest.cs" />
<Compile Include="$(MSBuildThisFileDirectory)YogaNodeSpacingTest.cs" />
<Compile Include="$(MSBuildThisFileDirectory)YogaNodeTest.cs" />
</ItemGroup>
</Project>
</Project>