Files
yoga/csharp/iOS/Facebook.Yoga.iOS.Tests/UnitTestAppDelegate.cs
Rui Marinho a3d7d72421 Xamarin iOS Support
Summary:
Since there's a couple of changes after last month pr of #280 , here's a new pr for Xamarin support #276 , the idea is to add Xamarin iOS, Mac and Android support.

- Add Xamarin iOS support for Yoga, by providing a wrapper for the native lib.
- Add Xamarin iOS Unit testing project
~~- Adds a YogaKit shared implementation in c#.~~
~~- Adds a YogaKIt iOS implementation.~~
~~- Adds Yoga/YogaKit iOS sample application~~

Facebook.Yoga.iOS.Tests.exe : 169 ms
Tests run: 114 Passed: 114 Inconclusive: 0 Failed: 0 Ignored: 0

![simulator screen shot 6 jan 2017 02 05 15](https://cloud.githubusercontent.com/assets/1235097/21705017/f851e9d8-d3b4-11e6-9c44-646dab559643.png)
Closes https://github.com/facebook/yoga/pull/324

Reviewed By: emilsjolander

Differential Revision: D4401408

Pulled By: splhack

fbshipit-source-id: ecdae7967060361bef2bc25a5ef759cb9a957322
2017-01-11 07:54:35 -08:00

54 lines
1.8 KiB
C#

/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE-examples file in the root directory of this source tree.
*/
using System;
using System.Linq;
using System.Collections.Generic;
using Foundation;
using UIKit;
using MonoTouch.NUnit.UI;
namespace Facebook.Yoga.iOS.Tests
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("UnitTestAppDelegate")]
public partial class UnitTestAppDelegate : UIApplicationDelegate
{
// class-level declarations
UIWindow window;
TouchRunner runner;
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
// create a new window instance based on the screen size
window = new UIWindow(UIScreen.MainScreen.Bounds);
runner = new TouchRunner(window);
// register every tests included in the main application/assembly
runner.Add(System.Reflection.Assembly.GetExecutingAssembly());
window.RootViewController = new UINavigationController(runner.GetViewController());
// make the window visible
window.MakeKeyAndVisible();
return true;
}
}
}