Fixes https://github.com/facebook/yoga/issues/1417 This dramatically simplifies the matrix of Node vs web, ASM vs WASM, sync vs async compilation, or CommonJS vs ES Modules. We have one variant, using without, with ESModule top-level await to do async compilation. Web/node share the same binary, and we base64 encode the WASM into a wrapper JS file for compatibility with Node and bundlers. After this change we target: This has some downsides, like requiring an environment with top level await, but also has upsides, like a consistent, sync looking API compatible with older Yoga, and mitigating TypeScript issues with package exports and typings resolution. ## Test Plan 1. `yarn test` 2. `yarn lint` 3. `yarn tsc` 4. `yarn build` website-next 5. Locally test website 5. Examine package artifact created by GitHub
Yoga

Yoga is an embeddable and performant flexbox layout engine with bindings for multiple languages.
Building
Yoga's main implementation targets C++ 20 with accompanying build logic in CMake. A wrapper is provided to build the main library and run unit tests.
./unit_tests <Debug|Release>
While not required, this script will use ninja if it is installed for faster builds.
Yoga is additionally part of the vcpkg collection of ports maintained by Microsoft and community contributors. If the version is out of date, please create an issue or pull request on the vcpkg repository.
Adding Tests
Many of Yoga's tests are automatically generated, using HTML fixtures describing node structure. These are rendered in Chrome to generate an expected layout result for the tree. New fixtures can be added to gentest/fixtures
.
<div id="my_test" style="width: 100px; height: 100px; align-items: center;">
<div style="width: 50px; height: 50px;"></div>
</div>
To generate new tests from added fixtures:
- Run
bundle install
in thegentest
directory to install dependencies of the test generator. - Run
ruby gentest.rb
in thegentest
directory.
Debugging
Yoga provides a VSCode "launch.json" configuration which allows debugging unit tests. Simply add your breakpoints, and run "Debug C++ Unit tests (lldb)" (or "Debug C++ Unit tests (vsdbg)" on Windows).